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weAsel's rollercoaster FPS


iAmweAsel

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here we go mr daredevil ...

 

AMD TURION 64x2

2.0 GHz, 2 x 512 KB L2 cache

Nvidia 8600 up to 1280mb Geforce

2GB DDR2

15.4 widescreen crystalbrite

250GB HDD

802. 11b/g wlan

 

when i am playing, no firewall + no antivirus is running. my inetspeed is 16000, but i am using wlan ( my rabbits love cables ^^). its a laptop, but i am playing COD MW and COD WaW on him too. its working. graphic -> down for good and lagfree gameplay. i know that it cant be perfect, maybe to less space or what ever .. or even my wlan-stuff. i also tried to run ET on 1 core, cuz ET needs only 1, but bah wasnt that much better.

 

here is the cfg i am using right now:

 

 

//**ETspOon's-cfg**//**23.10.2008**//**pubsettings**//

 

 

 

//**graphicsettings**//

 

seta r_mode "4"

seta r_customwidth "800"

seta r_customheight "600"

seta r_fullscreen "1"

seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"

seta r_glDriver "opengl32" unsafe

seta r_allowExtensions "1" unsafe

seta r_ext_compressed_textures "1" unsafe

seta r_ext_gamma_control "1" unsafe

seta r_ext_multitexture "1" unsafe

seta r_ext_compiled_vertex_array "1" unsafe

seta r_glIgnoreWicked3D "0" unsafe

seta r_ext_ATI_pntriangles "0" unsafe

seta r_ati_truform_tess "0" unsafe

seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe

seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe

seta r_ati_fsaa_samples "0" unsafe

seta r_ext_texture_filter_anisotropic "0" unsafe

seta r_ext_NV_fog_dist "0" unsafe

seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe

seta r_ext_texture_env_add "1" unsafe

seta r_clampToEdge "1" unsafe

seta r_texturebits "24" unsafe

seta r_colorbits "16" unsafe

seta r_stereo "0" unsafe

seta r_stencilbits "0" unsafe

seta r_depthbits "24" unsafe

seta r_smp "0" unsafe

seta r_subdivisions "999"

seta r_fastsky "1"

seta r_dynamiclight "0"

seta r_drawSun "0"

seta r_highQualityVideo "0"

seta r_finish "0"

seta r_ignoreGLErrors "1"

seta r_flares "0"

seta r_picmip "3"

seta r_roundImagesDown "5"

seta r_simpleMipMaps "0"

seta r_detailtextures "0"

seta r_lodCurveError "125"

seta r_lodbias "2"

seta r_primitives "0"

seta r_drawfoliage "0"

seta r_ignorehwgamma "1"

seta r_overBrightBits "1"

seta r_mapoverbrightbits "3"

seta r_gamma "2"

 

 

//**CG's**//

 

seta cg_shadows "0"

seta cg_bloodDamageBlend "0"

seta cg_marktime "0"

seta cg_brassTime "0"

seta cg_bloodFlash "0"

seta cg_showblood "0"

seta cg_coronafardist "0"

seta cg_fastSolids "1"

seta cg_atmosphericEffects "0"

seta cg_autoReload "0"

seta cg_weapaltReloads "0"

seta cg_bobyaw "0"

seta cg_bobroll "0"

seta cg_bobpitch "0"

seta cg_bobup "0"

seta cg_runroll "0"

seta cg_runpitch "0"

seta cg_drawGun "1"

seta cg_fov "115"

seta cg_drawFPS "1"

 

 

 

//**CG's "crosshair"//

 

seta cg_crosshairColorAlt "black"

seta cg_crosshairAlpha "100"

seta cg_crosshairAlphaAlt "1.000000"

seta cg_crosshairColor "green"

seta cg_crosshairPulse "0"

seta cg_crosshairHealth "0"

seta cg_drawCrosshair "5"

seta cg_crosshairSize "44"

 

 

//**CL's**//

 

seta cl_pitchspeed "140"

seta cl_yawspeed "140"

seta cl_mouseAccel "0"

seta cl_maxpackets "100"

seta cl_packetdup "0"

seta cl_pitchspeed "0"

seta cl_125hz "1"

 

 

//**Stuff**//

 

 

seta b_hitsounds "1"

seta m_yaw "0.022"

seta m_pitch "0.016"

seta snaps "20"

seta rate "25000"

seta pmove_fixed "0"

 

 

//**COM's**//

 

seta com_maxfps "125"

seta com_hunkMegs "192"

seta com_soundmegs "96"

seta com_zonemegs "24"

 

 

//**Sound**//

 

seta s_channels "2"

seta s_bits "16"

seta s_khz "11"

seta s_doppler "1"

seta s_volume "0.8"

seta s_musicvolume "0.000000"

 

 

//**"say"binds**//

 

bind F9 "say ^nweAsel^0!^nweAsel^0!^nweAsel^0!"

bind F10 "say ^7ladies^1love^7the^1weAsel^7!

bind F11 "say ^7hOOORAYYYY its a weAsel^0!"

bind F12 "say ^ndr.phil weAsel says: ^0CANIBALISM ISNT A CRIME!"

 

 

 

//**Class-selector**//

 

bind F4 "class m; say_team ^nmedic^c.^0smg"

bind F5 "class f; say_team ^nfieldops^c.^0smg"

bind F6 "class e 1; say_team ^nengineer^c.^0smg"

bind F7 "class e 2; say_team ^nengineer^c.^0rifle"

bind F8 "class c 1; say_team ^ncovertops^c.^0sten"

 

 

//**Team-selector**//

 

bind PGUP "team r; echo you selected ^nAXIS^0." // Join Axis

bind PGDN "team b; echo you selected ^nALLIES^0." // Join Allies

bind END "team s; echo you selected ^nSPECTATOR^0." // Join Spectator

 

 

//**Name-changer**//

 

bind p vstr Namenwechsel

set Namenwechsel vstr Name_1

set Name_1 "set name ^0=^nF^0|^nA^0=^niAmweAsel^0?; set Namenwechsel vstr Name_2"

set Name_2 "set name ^4IRbABOON^7.; set Namenwechsel vstr Name_1"

 

 

//**Spawn-script**//

 

bind KP_INS "setspawnpt 0; say_team ^nRespawning ^nDefault^0." // Set spawnpoint 0

bind KP_END "setspawnpt 1; say_team ^7Respawning ^nPoint 1^0." // Set spawnpoint 1

bind KP_DOWNARROW "setspawnpt 2; say_team ^nRespawning ^nPoint 2^0." // Set spawnpoint 2

bind KP_PGDN "setspawnpt 3; say_team ^nRespawning ^nPoint 3^0." // Set spawnpoint 3

bind KP_LEFTARROW "setspawnpt 4; say_team ^nRespawning ^nPoint 4^0." // Set spawnpoint 4

bind KP_5 "setspawnpt 5; say_team ^nRespawning ^nPoint 5^0." // Set spawnpoint 5

 

 

//**Crap'n'Stuff**//

 

bind k "kill"

bind m "playdead"

bind 7 "autoscreenshot"

bind F1 "vote yes"

bind F2 "vote no"

bind F3 "ready"

bind KP_DEL "Quit"

bind "KP_ENTER" "mp_fireteamadmin"

 

 

//**demo-recording-script**Demo-Script**//

 

bind 9 "vstr demor"

set demoon "autorecord; echo ^2Recording ^pDemo; set demor vstr demooff"

set demooff "stoprecord; echo ^1Stopped ^pRecording; set demor vstr demoon"

set demor "vstr demoon"

 

 

//**END**//

 

 

the graphic is damn low, but i should be able to have const FPS. looking like the 1 nintendo console ^^ hahahaha

 

 

if you need more, just ask.

 

thanks, the majestic weAsel

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Screenshot of your game with lagometer and FPS on will help to find the issue.

 

Post screenshots with interval of 2 mins and one with interval of 1

SS | Wait 2 min | SS

 

Do above 2 times and then

 

SS | Another SS | Another SS

 

Lagometer will speak out all issues. :)

 

On site note try 62 FPS and 31 maxpackets and see how it goes.

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You are no where reaching 125 max fps and 100 maxpackets cap is useless for you. Please try 62 FPS as a cap since laptop screen refresh rate is 60 Hz normally.

 

Your FPS dropped because you missed entire snapshot from server.

 

The problem in your case is internet. Your ping is fluctuating. See the size of green line.

 

Also try to increase your rate to 30000 and see how it goes.

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