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Weird Gameplay


Frated1
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Hey, so when I began playing today, my controls were all messed up. I was unable to automatically pick up health packs and ammo when I walked over them.

Also, sometimes in the demo, I can aim at their body and not hit anything. Is there a possible config error?

 

bind z say Great shot [d]!
 
bind J say_Team "Medic! I am located at [l], I have health!
 
bind "b" "+zoom;+attack;-attack;-zoom"
 
bind "o" playdead
 
bind "k" kill; forcetapout
 
bind 3 "cg_drawgun 1; weaponbank 3"
 
com_maxfps 125
com_hunkmegs 256
 
cl_showmouserate 1
cl_maxpackets 100
 
cg_drawgun 1
cg_autoSwitch 1
cg_drawCrosshair 1
cg_cycleAllWeaps 0
cg_blinktime 0
cg_drawBuddies 1
cg_fov 120
cg_wolfparticles 0
cg_atmosphericeffects 0
cg_cursorHints 0
cg_drawFPS 1
cg_fastSolids 1
cg_bloodFlash 0` `
cg_bloodTime 0
cg_bloodDamageBlend 0
cg_noVoiceChats 1
cg_drawfps 1
cg_coronafardist 0
cg_coronas 0
 
m_yaw 0.022
m_pitch 0.01501
m_filter 1
 
con_autoclear 1
 
r_drawSun 0
r_gamma 3
r_fastsky 1
r_mapoverbrightbits 2
r_detailtextures 0
r_dynamiclight 0
r_dlightbacks 0
r_flares 0
r_finish 0
 
 
 
 
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Hey, so when I began playing today, my controls were all messed up. I was unable to automatically pick up health packs and ammo when I walked over them.

Ancient ET bug, just restart the game and it should work again. It's also controlled by cg_autoactivate 0/1, but it's usually the bug. Any chance you are playing 2.55? I personally didn't have this bug for years...

 

Also, sometimes in the demo, I can aim at their body and not hit anything. Is there a possible config error?

Being on target and not hitting is often subjective. There are many things why this can happen, bullet spread, corpses/dyna blocking bullets, lag...In demos your aim is always off, getting worse the higher your ping was when recording. You can watch the demos unlagged with SunLight's demoviewer http://fearless-assassins.com/topic/30072-et-demoview-edition-enemy-territory-software/

Omnibots are generally 'unhitable' since the hitboxes are bugged or are handled differently from real player's hitboxes, so shooting bots is no reference.

 

That cvars look fine, but cl_showmousrate 1? Has no effect on the game and just spams your console when playing. Also m_filter 1, not really needed with todays dpi/polling rates and it adds a little input delay on your mouse.

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