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Showing results for tags 'random bullets spread'.
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So, I hope this is the right section, I don't know if this is more a question, a suggestion or a complaint, but coming to the point: I have noticed this (long time ago, it's quite evident actually): Standard ET weapon spread doesn't go up if you crouch or prone (actually proning is the same as crouching) but stays below a certain (low) threshold, so you hit more or less where you aim. If you stand, on the other hand, it goes up quickly. On jaymod beginner server it goes up even if you crouch, with players having lower accuracies than normal. I was wondering if this behavior is intended, like: 'this is a beginner server, let's make bullets random, so beginners can have a random chance and good players will hit nothing even if they aim well' or if it's just something nobody noticed up to now. I think it's a bit annoying for players to aim well and hit nothing, I'd rather play lottery if I know chance is involved. I don't think it's only me, because average accuracies are lower on that server, and spectating others with cg_crosshairpulse 1 gives the same result. I wasn't even able to reproduce it on a local server, tried g_misc flag 64 on and off, g_wolfrof... nothing. I have to make more tests but I think the spread is like etpro. Is it caused by enhmod? Personally I sort of adapted to this nonstandard spread, I try to hit the head very quickly because I know that all the other bullets are uber random, but I would like to know what you all think about it (those who play on jay3) Maybe some would say that it compensates for high rates of fire, but still I don't like randomness...
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