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The latest patch for the PC version of Metal Gear Solid 5: The Phantom Pain has officially landed and while it brings back Quiet provided you beat a specific mission 7 times, there are also some things that are a bit confusing for the game’s fans. This new patch, according to Reddit changes the meaning and title of Chapter 2 title cards. For your information, Chapter 2 is titled Race in the English version of the game. There had been discussions about what the meaning of the Chapter 2 title cards are and it appears the new meanings make things more confusing. For example the Russian version has been updated from Гонка (competitive Race) to Раса (ethnic Race) and Rasse (Human-Race) to Parasiten (PARASITES) for the German version. As you can clearly observe updating a really small feature such as the title card more than 2 months after launch is weird. Furthermore, for some regions the context is totally changed compared to the English version. We are not sure whether this patch has also changed the English version since one needs to play the game with a fresh save. While that update has changed a few of the cards, Redditors have also found that the new update has not removed the phantom Chapter 3 title card. Those same Redditors have even allowed for a way for people to confirm that the Chapter 3 title card is still in the game, though it appears the developers are burying these things rather deep considering the number of steps that are needed in order to actually check this stuff out. And why exactly Konami hasn’t removed is weird as well or they don’t care at this point. Source http://gamingbolt.com/metal-gear-solid-5-latest-patch-updates-chapter-2-title-card-chapter-3-title-card-still-present
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If you came to me and said that there was an open world stealth game in development about dynamic infiltration of forts, with horses, and a multiplayer meta-game, I’d be giddy. That’s what Metal Gear Solid 5: The Phantom Pain is. That it’s also part of a series I haven’t played since 1998′s Metal Gear Solid, and that it’s burdened – or strengthened – by Hideo Kojima’s batshit lore, only serves to make it more interesting. At this year’s Gamescom, a new 22 minute demonstration was shown to attendant press, designed to depict how the same missions and multiplayer shown at E3 could be radically different based on the dynamic systems at work. A video of that demo is below, and it contains stealth-enabling horseshit. There’s no word on when the Phantom Pain will be released on PC, and the MGSV Steam page only says that it’s coming soon. The console release is due before the end of the year, though PC players are due to first receive Ground Zeroes, the strange standalone first part of MGS5 which was released on consoles back in March. Video Source: http://www.rockpapershotgun.com/2014/08/22/metal-gear-solid-5-gamescom-trailer/
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