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I know I wake up with this review very late but I will do it anyway. Dishonored 2 is one of my favorite games combining Fantasy with Stealth and great first-person action. Story: Alright so the story takes place after the events of the first game following on from the so called good ending where Corvo becomes the Lord Protector to Emily Kaldwin who is now the empress in the game's opening. Corvo and Emily meet Delilah who claims she's the rightful heir to the throne and that Corvo is really a murderer known as the Crown Killer. From this point you're tasked with taking down a few key figures working with Delilah, the most notable being called Kirin Jindosh who's building an army of robot soldiers similar to the mechanist from Thief(another game). Gameplay: Soon you get access to the various powers granted by The Outsider. Blink or Far Reaches its called for Emily's. Stop time for Corvo and so forth playing as Emily is really kind of like easy mode as she gets the best powers with the inclusion of Domino and shadow walk both of which are heavily aimed at stealth playthroughs. Domino allows you linked enemies together with whatever you do to one of them affecting the other. (Example: shoot one in the head and they all die.) Large environments with a few objectives to complete with the option given to the player in taking a combat or a stealthy route and a lethal or non-lethal approach to your primary target. With bone shards you get a combat base, things like enemies missing more often with projectile weapons, your crossbow doing more damage, pistol doing more damage, a chance for enemies to misfire and there's so many of these bone shards now in each area that you'll probably spend a lot of time trying to find them and actually completing your objectives. The reason there's so many of them is because the cost of upgrading powers is a lot more expensive. Combat: Combat side of things it's fine, in fact it's as awesome as it was in the first game, it's much faster easier and more importantly fun to go on a killing spree and just massacre an entire room of guards and it honestly feels like the way the game is meant to be played. Which is in stark contrast to the first game where both styles were really viable it just feels like this time around is much more accommodating unless you want to keep mashing that quick load button every 30 seconds because your ghost run has again gone. Thank you for your patience reading my review. Much appreciated ❤️ Feel free to give your opinion about the game and/or suggestions for future improvements in my reviews. Cheers!
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Dishonored 2 is set 15 years after the Lord Regent has been vanquished and the dreaded Rat Plague has passed into history. An otherworldly usurper has seized the throne from Empress Emily Kaldwin, leaving the fate of the Isles hanging in the balance. As either Emily Kaldwin or Corvo Attano, travel beyond the legendary streets of Dunwall to Karnaca – a once-dazzling coastal city that holds the key to restoring Emily to power. Armed with the mark of the Outsider and powerful new supernatural abilities, hunt down your enemies and forever alter the fate of the Empire." The description for the above YouTube video also reveals the game's release date: Spring 2016. Original: Dishonored 2 is real. After an accidental broadcast all but made it official, Bethesda announced the next Dishonored at its E3 press conference. No release date was announced, but spokespeople from Arcane Studios did confirm that there will be two playable characters in the sequel: Corvo Attana from the original, and Emily Kaldwin, who appeared as an NPC in the first game. Each will boast their own powers and gadgets, and like the original, you can complete the game without killing a soul. E3 2015News Source http://www.pcgamer.com/
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from the press release Dishonored is a first-person diesel punk stealth action video game being developed by Arkane Studios and published by Bethesda Softworks. It is scheduled to be released sometime in 2012 for Microsoft Windows, PlayStation 3 and Xbox 360.[1] Harvey Smith, known for his past work on the Deus Ex franchise as well as Thief: Deadly Shadows, and Raf Colantonio, who worked on Arx Fatalis and Dark Messiah of Might and Magic, are the lead designers on the game. source wiki http://www.youtube.com/watch?v=WDmsXG1eS34&list=UUYCEK7i8Uq-XtFtWolofxFg&index=3&feature=plcp
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