-=Medic=- Posted April 2, 2010 Posted April 2, 2010 Source: quake2-gwt-port they test it only on Chrome Development Branch and Safari Webkit Nightly Builds Quake II and the Quake logo are trademarks of id Software. The GWT Quake II port brings the 3d gaming experience of Quake II to the browser. In the port, we use WebGL, the Canvas API, HTML 5 <audio> elements, the local storage API, and WebSockets to demonstrate the possibilities of pure web applications in modern browsers such as Safari and Chrome. The port is based on the Jake2 project, compiled to Javascript using the Google Web Toolkit (GWT). Jake 2 is a Java port of the original Quake II source code, which was open sourced by id software. To make the Jake 2 code work with GWT, we have Created a new WebGL based renderer Ported the network layer for multiplayer games from UDP to WebSockets Made all resource loading calls asynchronous Created a GWT implementation of Java nio buffers based on WebGL arrays Implemented a simple file system emulation for saving games and preferences http://www.youtube.com/watch?v=fyfu4OwjUEI Quote
ajnl Posted April 2, 2010 Posted April 2, 2010 Source: quake2-gwt-port they test it only on Chrome Development Branch and Safari Webkit Nightly Builds http://www.youtube.com/watch?v=fyfu4OwjUEI Awesome! Quote
Term!n@tor Posted April 3, 2010 Posted April 3, 2010 in browser gpu support is quite something else. i have heard ie 9 is going to support it. Quote
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