SiD Posted October 1, 2014 Posted October 1, 2014 Sup guys. Decided to do a month of nothing but Horror games in the spirit of Halloween. This is probably my version of Christmas when it comes to holidays. I plan to cover both old and new games. I have a bunch of games in line to come out, from the Dead Space series to FEAR to Call of Cthulu and even brand new releases like The Evil Within. I have even made custom thumbnails and a halloween intro. It's not the best, but it'll do for now. If anyone has any ideas for Horror Games they'd like to see, feel free to leave a comment on my youtube videos, PM me, or post. Without much more preamble, here is DOOM 3. Type: Horror Survival, Arcade FPS Dev: ID Software Publisher: ID Software Steam Price: $9.99 reg / $12.99 for the D3 pack Lowest: $2.49 / $3.24 Bundled?: Never. Pros: Tons of jump scares. Classic Doom feel. Can be modded. Cons: Pretty old game. Flashlight or Gun sucks, but you can mod that feature. http://store.steampowered.com/app/9050/ About This Game A massive demonic invasion has overwhelmed the Union Aerospace Corporation's (UAC) Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you must fight your way to hell and back against a horde of evil monsters. The path is dark and dangerous, but you'll have an array of weapons--including a pistol, a chainsaw, grenades, and more--to use for protection. Doom 3 is a story-driven action game played from a first-person perspective. As with previous Doom games, the main objective is to successfully pass through its levels, defeating a variety of enemy characters intent on killing the player's character. Doom 3's more story-centered approach, however, means that the player often encounters friendly non-player characters, who provide key plot information, objectives and inventory items. The game incorporates ten weapons for the player's use to survive, including conventional firearms and explosives such as a submachine gun, shotgun and grenades, experimental plasma weaponry, and the traditional BFG 9000 and chainsaw weapons of the Doom franchise. Enemies come in multiple forms and with different abilities and tactics, but fall into two broad categories of either zombies or demons. Zombies are humans possessed by demonic forces, who attack the player's character using their hands and melee weapons or a variety of firearms, while demons are creatures from Hell, most of which attack using claws and spines, or by summoning plasma-based fireballs. The corpses of demons are reduced to ashes after death, leaving no trace of their body behind. A Revenant in Doom 3, attacking the player. The majority of the game takes place within the futuristic base. The game's levels are fairly linear in nature and incorporate several horror elements, the most prominent of which is darkness.[16] This design choice is not only intended to foster feelings of apprehension and fear within the player, but also to create a more threatening game environment in which the player is less likely to see attacking enemies.[16] This aspect is further enhanced by the fact that the player must choose between holding a weapon and holding the flashlight (until the BFG editions released in 2012 made the "duct tape mod" a standard feature), forcing the player to choose between being able to see and having a readied weapon upon entering a room, which consequently leads to a more deliberate pace for the player. In addition, the levels are regularly strewn with corpses, dismembered body parts and blood, sometimes used in conjunction with the game's lighting to disorient the player. Frequent radio transmissions through the player's communications device also add to the atmosphere, by broadcasting certain sounds and messages from non-player characters meant to unsettle the player. Early in the game, during and directly after the event that plunges the base into chaos, the player often hears the sounds of fighting, screaming and dying through their radio transmitter. The ambient sound is extended to the base itself through such things as hissing pipes, footsteps, and occasional jarringly loud noises from machinery or other sources. Often ambient sounds can be heard that resemble deep breathing, unexplained voices and demonic taunting from the game's antagonists. Early in the game, the player is provided with a personal digital assistant (PDA). PDAs contain security clearance levels, allowing the player to access certain areas that are otherwise locked and off-limits. Additionally, the PDA can be used to read e-mails and play videos that the player's character acquires during the game. Whenever the player picks up any of the other PDAs found throughout the game, its contents are automatically downloaded to the player's own device. Other PDAs often contain e-mails and audio logs for other characters, which can provide useful information such as storage or door key codes, as well as significant plot details. Quote
GI-JOE Posted October 1, 2014 Posted October 1, 2014 (edited) Doom 3....man...had loads of fun with that game in High School. First time I played it was right after I got my first 5.1 Sound system installed, was f***in fun and terrifying. Like you mentioned, you might be able to find a graphics mod for it somewhere to make it look a little prettier. There is also a must-have mod that attaches your flashlight to your gun(s)...made a huge difference, lol Edited October 1, 2014 by GI-JOE 1 Quote
SiD Posted October 1, 2014 Author Posted October 1, 2014 Yeah the flashlight mod helps a ton. I get the whole fight or flight thing with the one or the other type design, but the game is so damn dark it's too hard to navigate without it. 1 Quote
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