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Posted
hi mates just bought a keyboard (http://www.geniusnet.com/wSite/ct?xItem=51776&ctNode=3606) and do not know how to program the macro buttons G1 G2 G3 G4 G5 for you to realize a function in the game (change class, give medicine, change weapon etc). As comfiguro that in my cfg? Manufacturer brings a program but I can not attach that to my cfg

 

thanks guys
Posted

It should be simple. Try doing G1, G2 etc or just check in other game what symbol those keys have. And then simple binds for class change and that stuff :)

Arty script: bind "B" "+zoom;+attack;-attack;-zoom"

Spawn ponts
set spawn0 "setspawnpt 0; set cycle vstr spawn1; echo ^5$pawning at ^4$pawn point 0"

set spawn1 "setspawnpt 1; set cycle vstr spawn2; echo ^5$pawning at ^4$pawn Point 1"
set spawn2 "setspawnpt 2; set cycle vstr spawn3; echo ^5$pawning at ^4$pawn Point 2"
set spawn3 "setspawnpt 3; set cycle vstr spawn4; echo ^5$pawning at ^4$pawn Point 3"
set spawn4 "setspawnpt 4; set cycle vstr spawn0; echo ^5$pawning at ^4$pawn Point 4"
set cycle vstr sp0
bind F3 vstr cycle

Team Menu 

bind O "teammenu"

bind P "classmenu"   // note: classmenu can only be used once you've joined a team

Attached class selector

 

Th3o

class change.cfg

Posted

Else just bind your macro key to another unused key that is usable in ET

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