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Graphic and Texture settings for faster COD4


Ol Smoke

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Here are some settings you can try to get a smoother play. These will allow fewer packets and thus speed up your throughput a little. Especially if you have a high ping.

 

 

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Set your sound to Stereo, 2 speakers, 11Kz and EQ off.

 

Turn off blood also.

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As I stated it has nothing to do with ping. Its throughput from your PC to the server and back. But, because high ping PC's are lagging behind these settings can maybe make up a little of the delay.

 

Actually this has to do with the interpretation stream from your computer to the server and back. The server sends an image of what your character sees to your computer. Your computer then translates that image into how you have your graphic settings setup. The higher the image settings on your computer the longer it takes to quantify the image. Sometimes your computer can't get all that done in the time that is given by the server, so the packet is recent. So inherently, if you lower your image quality, this delay period is less and the packet dupe is lowered. Which is why most top guns set their config.mp to turning off packet dupe. You may miss a few frames but usually you're running around so fast that it doesn't matter.

One of the least compressed items in a data stream is the audio. So if you are using 44Khz it requires more time to play the file. Since the file is synced to the action in the stream from your computer, you are actually slowing the processing time down by having great sound. So I play with 11Khz. I never saw an advantage to mono sound.

There are a lot of top guys who play with the bare minimum of graphic and texture settings and graphic sizing. It all adds up to ms off their reaction times, which just may help in a shoot out.

 

If you want to see how graphics inside the game are affecting your fps, just turn on the fps meter and look up and down and watch the meter. The sky is one color and the horizantal image is multiple colors and hues. You should see your fps go way up when looking up at the sky, and then go down as you look down from there. So this tells me that the lower the graphic and texture settings the higher the fps should be. This is all happening on your PC not the server.

 

Maybe that helps a little.

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Here are some settings you can try to get a smoother play. These will allow fewer packets and thus speed up your throughput a little. Especially if you have a high ping.

 

This will get you a smoother gameplay in terms of FPS, but will not change your ping or network performance. The only image a server sends to a client is a metaphorical one because the visual representation of the game does not happen on the server but on the computers of the players - because if it did, it would be simple video streaming. The server sends game state updates which the clients analyze. They then update their views based on the information they extrapolated from the received updates. You could lower your graphic settings if you have a high ping, but it won't give you a smoother gameplay and would still lag if you have a big delay in receiving server messages. If you have a low ping and lag on the other hand, then lowering the graphics will help you immensely.

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