RetroLeaves Posted August 2, 2012 Share Posted August 2, 2012 Hi all, I'm using Hobbits config from the download section, but there's no attack2 bind. I normally use mouse2, but I'm using it for crouch now. However, there's a mouse wheel button i can use, but whenever I put in Mouse3 in the config file, it doesn't work. Any ideas what to do? Here's the cfg file in its entirety. // Hobbit Config. //Updated: 12-11-10 // [connexion] seta rate "25000" seta snaps "20" seta cl_maxpackets "100" seta cl_timenudge "0" seta cl_doubletapdelay "0" seta pb_security "0" seta pb_sleep "500" seta cl_packetdup "1" seta cl_pitchspeed "0" seta cl_yawspeed "0" // [controlz] seta com_maxfps "76" seta cg_fov "110" seta in_mouse "-1" seta sensitivity "2.0" seta cl_mouseaccel "0" seta m_pitch "0.016" seta m_yaw "0.020" seta cg_drawfps "1" seta cg_drawGun "1" // [Crosshair] seta cg_drawcrosshair "5" seta cg_crosshaircolor "red" seta cg_crosshairhealth "0" seta cg_crosshairpulse "0" seta cg_crosshairsize "38" seta cg_crosshairHealth "0" seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" // [r_settings] seta r_mode "4" seta r_customwidth "800" seta r_customheight "600" seta r_swapInterval "0" seta r_gamma "3" //Changed from 2.4 seta r_picmip "3" seta r_overbrightbits "1" seta r_mapoverbrightbits "2" //changed from 3 seta r_intensity "1.5" seta r_ingamevideo "0" seta r_ignorehwgamma "1" seta r_flares "0" seta r_drawsun "0" seta r_fastsky "1" seta r_showsky "0" seta r_subdivisions "20" seta r_simpleMipMaps "1" seta r_fullscreen "1" seta r_detailtextures "0" seta r_ext_gamma_control "1" seta r_textureMode "GL_LINEAR_MipMap_NEAREST" seta r_texturebits "16" seta r_colorbits "16" seta r_stereo "0" seta r_stencilbits "0" seta r_depthbits "16" seta r_vertexLight "0" seta r_shownormals "0" seta r_showmodelbounds "0" seta r_dynamiclight "0" seta r_lodbias "2" seta r_primitives "0" seta r_clamptoedge "1" seta r_ati_fsaa_samples "0" seta r_ati_truform_tess "0" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_nv_fog_dist "0" seta r_ext_texture_filter_anisotropic "0" seta r_drawfoliage "0" // [cg_settings] seta cg_bloodflash "0" seta cg_bloodDamageBlend "0" seta cg_bloodtime "0" seta cg_drawWeaponIconFlash "0" seta cg_drawReinforcementTime "1" seta cg_noAmmoAutoSwitch "0" seta cg_complaintPopUp "0" seta cg_draw3dicons "0" seta cg_autoReload "0" seta cg_useScreenshotJPEG "1" seta cg_printObjectiveInfo "1" seta cg_atmosphericEffects "0" seta cg_wallmarklifetime "0" seta cg_teamchattime "6000" seta cg_drawcompass "1" seta cg_drawfireteamoverlay "1" seta cg_drawSmallPopupIcons "1" seta cg_hudAlpha "1.0" seta cg_muzzleFlash "1" seta cg_brassTime "0" seta cg_simpleitems "1" seta cg_gibs "0" seta cg_shadows "0" seta cg_marktime "0" seta cg_coronas "0" seta cg_coronafardist "0" seta cg_showblood "0" seta cg_lagometer "1" seta cg_popuplimbomenu "0" seta cg_drawNotifyText "1" seta cg_descriptiveText "1" seta cg_drawTeamOverlay "2" seta cg_autoAction "5" seta cg_announcer "1" seta cg_gun_frame "0" seta cg_drawroundtimer "1" seta cg_drawbuddies "1" seta cg_drawfallkick "0" seta cg_fallkick "0" seta cg_damagekick "0" seta cg_bobup "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_runpitch "0.002" seta cg_runroll "0.005" seta cg_bobyaw "0" seta cg_wolfparticles "0" seta cg_railTrailTime "0" cg_impactvibration "0" // [com_settings]. seta com_hunkMegs "196" seta com_zoneMegs "64" seta com_soundMegs "64" seta com_blood "0" seta com_crashed "0" // [b_settings] seta b_optimizePrediction "1" seta b_popuptime "0" seta b_drawclock "0" seta b_althud "2" seta b_althudflags "7" seta b_fireteamalpha "1" seta b_drawranks "0" seta b_tracers "2" seta b_muzzleflash "0" seta b_hitsounds "1" seta b_drawpromotions "0" seta b_drawrewards "0" seta b_simpleitems "0" seta s_mixahead "0.12" seta s_mixprestep "0.05" seta s_loadas8bit "1" seta s_compression "1" seta s_khz "22" seta s_musicvolume "0" seta s_doppler "1" seta s_Volume "0.50" seta s_separation "0.5" seta s_defaultsound "0" seta s_wavonly "0" seta timescale "1" bind W "+forward" bind S "+back" bind A "+moveleft" bind D "+moveright" bind Q "+leanleft" bind E "+leanright" bind SPACE "+moveup" bind MOUSE2 "+movedown" bind X "+prone" bind CAPSLOCK "+speed" bind SHIFT "+sprint" bind F "+activate" bind T "messagemode" bind Y "messagemode2" bind V "mp_quickmessage" bind TAB "+scores" bind L "openlimbomenu" bind G "+mapexpand" //bind . "zoomin" //bind , "zoomout" bind ALT "+stats" bind CTRL "+topshots" bind MOUSE1 "+attack" bind R "+reload" bind B "+zoom" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind MWHEELUP "weaponbank 5" bind 4 "weaponbank 4" bind MWHEELDOWN "weaponbank 6" bind 7 "weaponbank 7" bind MOUSE3 "+attack2" bind F1 vsay Affirmative ^1Indeed so, ^gSir Knight. bind F2 vsay Negative ^1I'm afraid not, ^gdear sir. bind F3 vsay Oops ^1Clumsy ^gRetro ^1again. bind F4 vsay Hi ^1Hello, all. bind F5 vsay Bye ^h=F|A=^1Retro^hLeaves ^1is ^gLeaving. bind F6 vsay Thanks ^1Much ^gappreciated, ^1kind sir. bind F7 vsay Welcome ^1The ^gpleasure ^1was ^hall ^1mine. bind F8 vsay GreatShot ^1Bested ^gyet ^1again! bind F9 vsay Sorry ^1My ^gsincere ^1apologies. bind F10 vsay GoodGame ^1Well ^gplayed, ^1guvnors! bind ins vsay wars1 ^1Shut ^gup, ^1Darth bind home vsay wars2 ^1Sir, ^gyes, ^1sir, ^gDarth. bind pgup vsay wars3 ^1No, ^gnot ^1really. bind del vsay ClearPath ^1Use ^gthe ^1Force, ^gif ^1you ^ghave ^1to. bind end vsay Move ^1These ^garen't ^1the ^gdroids ^1you're ^glooking ^1for. bind pgdn vsay RepairVehicle ^1Witness ^gthe ^1power ^gof ^1this ^gfully ^1operational ^gbattle ^1station. bind F11 "autoscreenshot" bind F12 "autorecord" bind KP_DEL vsay stfu ^1Please ^grefrain ^1from ^gspeaking ^1right ^gnow. bind KP_ENTER vsay goodn ^1I ^gsaid ^1good ^gday! bind KP_PLUS vsay who ^1Who ^gthe ^1frak ^gsaid ^1that? bind KP_MINUS vsay HoldFire ^g[d] ^1I'm ^ggonna ^1kill ^gyou ^1until ^gyou ^1are ^gdead. bind * vsay EnemyDisguised ^1The ^gRetro ^1look ^gdoes ^1not ^gsuit ^1you. bind KP_SLASH vsay ConstructionCommencing ^1Getting ^gmy ^1Bob ^gThe ^1Builder ^gon. bind KP_INS vsay wazup ^1Loud ^gway ^1to ^gsay ^1hello. bind KP_END vsay Medic ^1Fix ^gme ^1Up, ^gplease, ^1only ^5 ^gleft bind KP_DOWNARROW vsay NeedAmmo ^1Help, ^gonly [t] ^1misses ^gleft bind KP_PGDN vsay Incoming ^1I'd ^gget ^1out ^gof ^1here, ^gif ^1I ^gwere ^1you. bind KP_LEFTARROW vsay NeedEngineer ^1If ^gyou ^1build ^git, ^1they ^gwill ^1come. bind KP_5 vsay Cheer ^1Well ^gplayed, ^1sir. bind KP_RIGHTARROW vsay EnemyWeak ^1Although ^gnot ^1by ^gme. bind KP_HOME vsay boom ^1Right ^gin ^1zee ^gface. bind KP_UPARROW vsay FTAttack ^1Red ^gLeader, ^1engage. bind KP_PGUP vsay FTFallBack ^1It's ^ga ^1Trap! Quote Link to comment Share on other sites More sharing options...
Quovadis Posted August 2, 2012 Share Posted August 2, 2012 Attack2 doesn't exist the cmd is weaponalt Quote Link to comment Share on other sites More sharing options...
Clan Friend SunLight Posted August 2, 2012 Clan Friend Share Posted August 2, 2012 the standard is weapalt, but there is an attack2 in some mods (silent I think?) check if your button is actually mouse3, go to your main menu and bind it to something and see the text, maybe it's not called 'mouse3' Quote Link to comment Share on other sites More sharing options...
Quovadis Posted August 2, 2012 Share Posted August 2, 2012 Ah attack2 = if you select altfire reload I guess. Well could it be bind mouse3 attack2 (without +) . And yet it is mouse3 . Quote Link to comment Share on other sites More sharing options...
RetroLeaves Posted August 2, 2012 Author Share Posted August 2, 2012 Weapalt and +attack2 both work, thanks very much. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.