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Posted

Would anyone be able to explain to me how to tell spawn times? I understand most players don't really go for that aspect of the game, but in scrims it was something I never could master. Once awhile in the pubs ill see a player or two type out a number for the spawn time, yet I have no clue what they mean, after all these years haha ( example: "allies spawn 08" Does that mean they spawn when the spawn clock hits 08 on your screen?)....((i.e. someone who is able to tell the st's can pull off a wicked sk, or a coordinated fireteam can use an accurate st to launch an assault, or kill out.. ET and its adherence to timing, arrgh))

 

Anyways, Thanks!

Posted (edited)

Would anyone be able to explain to me how to tell spawn times? I understand most players don't really go for that aspect of the game, but in scrims it was something I never could master. Once awhile in the pubs ill see a player or two type out a number for the spawn time, yet I have no clue what they mean, after all these years haha ( example: "allies spawn 08" Does that mean they spawn when the spawn clock hits 08 on your screen?)....((i.e. someone who is able to tell the st's can pull off a wicked sk, or a coordinated fireteam can use an accurate st to launch an assault, or kill out.. ET and its adherence to timing, arrgh))

 

Anyways, Thanks!

 

st in scrims ( et pro ) works for allies every 20secs for example if you see allies spawned at 11:02 next spwn time is going to be +20secs = 11:22 then another 20secs = 11:44 and another 20secs = 02 , in short allies spwn 02/22/42.

 

For axis its every 30secs so if axis spawn 11:02 then they are going to spawn again on + 30secs = 11:32 in short axis spwn 02/32.

 

If u bind a key lets say "n" then everytime u press n it will show next to ur spwn time theyre spwn time and it will show in team chat "allies spawned or axis spawned"

 

also shoutout to snake, hobbit , jon !!

Edited by G.A
  • Like 1
Posted

You can use this bind to calculate the axis/allies spawn time.

 

bind RIGHTARROW "timerset 20; echo ^?.^wAllies Spawned^?-
bind LEFTARROW  "timerset 30; echo ^?.^wAxis Spawned^?-
bind UPARROW  "timerset 25; echo ^?.^wAllies FROSBITE/ET BEACH/ET ICE Spawned^?-
bind DOWNARROW  "timerset 35; echo ^?.^wAxis Spawned ET BEACH/ET ICE^?-
bind m  "timerset 0; echo ^?.^wSpawntimer Reset^?-;play sound/menu/select.wav"

Posted (edited)

You can use this bind to calculate the axis/allies spawn time.

 

bind RIGHTARROW "timerset 20; echo ^?.^wAllies Spawned^?-
bind LEFTARROW  "timerset 30; echo ^?.^wAxis Spawned^?-
bind UPARROW  "timerset 25; echo ^?.^wAllies FROSBITE/ET BEACH/ET ICE Spawned^?-
bind DOWNARROW  "timerset 35; echo ^?.^wAxis Spawned ET BEACH/ET ICE^?-
bind m  "timerset 0; echo ^?.^wSpawntimer Reset^?-;play sound/menu/select.wav"

 

Use mine its better

 

 

bind N "timerset 20;cmd say_team ^p=bb^wAllies Spawned"

bind M "timerset 30;cmd say_team ^p=bb^wAxis Spawned"

bind , "timerset 25;cmd say_team ^p=bb^wAllies -Frostbite and Et beach- Spawned"

bind . "timerset 0;cmd say_team ^p=bb^wSpawntimer Reset"

bind / "timerset 35;cmd say_team ^p=bb^wAxis spawned -Et beach-"

bind f1 "timerset 25;cmd say_team ^p=bb^wAxis spawned -Et ice-"

 

Edited by G.A
  • Clan Friend
Posted

Sometimes, only if allies and axis spawntimes are the same,

and the spawntime is short and not standard I refer to , for example in a public server where both spawn every 12 seconds, if I see them spawning when my timer is 03, then I will refer to that and I will tell, for example 'they spawn at 03' even if I am not meaning 03, 15, 27, 39, 51 because that would be too much complicated. I mean 'they spawn when *our* spawntimer is 03'.

 

With standard spawntimes, I do the usual as it has been explained above. Of course with etpro it's easier since you have the timerset command.

Posted

st in scrims ( et pro ) works for allies every 20secs for example if you see allies spawned at 11:02 next spwn time is going to be +20secs = 11:22 then another 20secs = 11:44 and another 20secs = 02 , in short allies spwn 02/22/42.

 

For axis its every 30secs so if axis spawn 11:02 then they are going to spawn again on + 30secs = 11:32 in short axis spwn 02/32.

 

If u bind a key lets say "n" then everytime u press n it will show next to ur spwn time theyre spwn time and it will show in team chat "allies spawned or axis spawned"

 

also shoutout to snake, hobbit , jon !!

Your welcome for explainging this shit to you back when u were shit. Oh wait, u still are. AND FOR GIVING U MY STIMER

 

 

Of course with etpro it's easier since you have the timerset command.

It worked with etpub thanks to LUA, dunno if its been implemented into Silent.

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