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Posted

//mem & fps settings

 

set r_mode -1

set r_customwidth 1024

set r_customheight 768

seta r_gamma "2.0"

 

seta name "^4=F|A=br^7yn^0ne"

seta com_soundmegs "64"

seta com_crashed "0"

seta com_hunkmegs "198"

seta com_maxfps "125"

seta com_zoneMegs "64"

 

 

seta s_mixahead "0.12"

seta s_mixprestep "0.05"

seta s_loadas8bit "1"

seta s_compression "1"

seta s_khz "44"

seta s_musicvolume "0"

seta s_doppler "1"

seta s_Volume "0.4"

 

 

 

 

 

//mouse movement

 

seta cg_runroll "0.00000"

seta cg_runpitch "0.00000"

seta cg_bobup "0.00000"

seta cg_bobroll "0.00000"

seta cg_bobpitch "0.00000"

seta cg_bobyaw "0.00000"

seta m_yaw "0.02200"

seta m_pitch "0.01501"

seta in_mouse "1"

seta m_filter "0"

seta m_side "0.25"

seta cl_freelook "1"

seta cl_mouseAccel "0.00000"

seta sensitivity "3.0"

 

seta attackon "+attack; +sprint"

seta attackoff "-attack;-attack; -sprint;-sprint"

seta sprintOn "+attack; +sprint"

seta sprintOff "-attack; -attack; -sprint; -sprint"

 

//net settings

 

seta rate "25000"

seta snaps "15"

seta cl_timenudge "0"

seta cl_maxpackets "60"

seta cl_packetdup "1"

seta cl_wwwDownload "1"

seta cl_allowDownload "1"

 

 

 

 

//crosshair

 

seta cg_crosshairAlphaAlt "1.0"

seta cg_drawCrosshair "5"

seta cg_crosshairpulse "0"

seta cg_crosshairSize "40"

seta cg_crosshairHealth "0"

seta cg_crosshairColorAlt "red"

seta cg_crosshairAlpha "1.0"

seta cg_crosshairColor "cyan"

 

 

//hud settings

 

 

seta cg_announcer "1"

seta cg_atmosphericeffects "0"

seta cg_autoAction "0"

seta cg_autoactivate "1"

seta cg_autoReload "1"

seta cg_autoswitch "0"

seta cg_blinktime "0"

seta cg_blooddamageblend "0"

seta cg_bloodFlash "0"

seta cg_bloodTime "0"

seta cg_bobpitch "0"

seta cg_bobroll "0"

seta cg_bobup "0"

seta cg_bobyaw "0"

seta cg_brassTime "0"

seta cg_cameraOrbitDelay "50"

seta cg_complaintPopUp "0"

seta cg_coronafardist "0"

seta cg_coronas "0"

seta cg_cursorHints "1"

seta cg_cycleAllWeaps "1"

seta cg_deferPlayers "1"

seta cg_descriptiveText "1"

seta cg_draw2D "1"

seta cg_drawBuddies "1"

seta cg_drawCompass "1"

seta cg_drawCrosshairNames "1"

seta cg_drawCrosshairPickups "1"

seta cg_drawFireteamOverlay "1"

seta cg_drawfps "2"

seta cg_drawGun "1"

seta cg_drawNotifyText "1"

seta cg_drawReinforcementTime "1"

seta cg_drawRoundTimer "1"

seta cg_drawsmallpopupicons "1"

seta cg_drawSnapshot "0"

seta cg_drawSpreadScale "1"

seta cg_drawStatus "1"

seta cg_drawTeamOverlay "2"

seta cg_drawWeaponIconFlash "2"

seta cg_fastsolids "1"

seta cg_gibs "0"

seta cg_instanttapout "0"

seta cg_lagometer "1"

seta cg_marktime "0"

seta cg_noAmmoAutoSwitch "1"

seta cg_noTaunt "0"

seta cg_noVoiceChats "0"

seta cg_noVoiceText "0"

seta cg_popupLimboMenu "0"

seta cg_predictItems "0"

seta cg_printObjectiveInfo "1"

seta cg_quickMessageAlt "1"

seta cg_railTrailTime "400"

seta cg_runpitch "0"

seta cg_runroll "0"

seta cg_selectedPlayer "2"

seta cg_shadows "0"

seta cg_showblood "0"

seta cg_smoothclients "1"

seta cg_specHelp "1"

seta cg_specSwing "1"

seta cg_stereoSeparation "0.4"

seta cg_zoomDefaultBinoc "22.5"

seta cg_zoomDefaultFG "55"

seta cg_zoomDefaultSniper "20"

seta cg_zoomDefaultSnooper "40"

seta cg_zoomfov "22.5"

seta cg_zoomStepBinoc "3"

seta cg_zoomStepFG "10"

seta cg_zoomstepsniper "4"

seta cg_zoomStepSnooper "5"

seta cg_teamchatheight "5"

seta cg_teamChatsOnly "0"

seta cg_teamChatTime "6500"

seta cg_useScreenshotJPEG "1"

seta cg_useWeapsForZoom "1"

seta cg_weaponCycleDelay "150"

seta cg_viewsize "100"

seta cg_voiceSpriteTime "6000"

seta cg_wolfparticles "0"

 

 

 

 

 

 

 

//etpro

 

seta b_popuptime "0"

seta b_althud "2"

seta b_althudflags "4"

seta b_hitsounds "1"

seta b_drawranks "0"

seta b_tracers "2"

seta b_goatsound "0"

seta b_drawclock "0"

seta b_fireteamalpha "1"

seta b_simpleItems "0"

seta b_muzzleFlash "0"

seta b_descriptiveTextScale "1"

seta b_drawclock "1"

 

//punkbuster

 

seta pb_sleep "500"

seta pb_security "0"

 

 

 

 

 

 

///controls & other shit

 

 

bind DEL "ready"

bind A "+moveleft"

bind

bind MOUSE2 "+movedown"

bind D "+moveright"

bind F "+activate"

bind H "+mapexpand"

bind L "openlimbomenu"

bind R "+reload"

bind S "+back"

bind T "messagemode"

bind Y "messagemode2"

bind V "mp_quickmessage"

bind X "+prone"

bind W "+forward"

bind ' "messagemode3"

bind SHIFT "+sprint"

bind SPACE "+moveup"

bind PGUP "vote yes"

bind PGDN "vote no"

bind 1 "weaponbank 1 ; cg_drawgun 1"

bind B "+zoom"

bind 3 "weaponbank 3 ; cg_drawgun 1 ; cg_autoReload "1"

bind 4 "weaponbank 4 ; cg_drawgun 1"

bind q "weaponbank 5 ; cg_drawgun 1"

bind e "weaponbank 6 ; cg_drawgun 1"

bind 7 "weaponbank 7 ; cg_drawgun 1"

bind ~ "toggleconsole"

 

///OTHER

 

bind ALT "+stats"

bind tab "+scores"

 

 

///MOUSE

 

bind mouse1 "+vstr attackon attackoff"

bind MOUSE1 "+vstr sprintOn sprintOff"

bind MOUSE3 "weapalt"

bind MOUSE4 "+attack2"

bind MOUSE5 "vstr reload"

bind 2 "weaponbank 2 ; cg_drawgun 1 ; cg_autoReload "1"

 

 

///BINDS

 

bind F1 "vsay Hi ^?Hi^0!"

bind F2 "vsay Bye ^?Bye^0!"

bind F3 "vsay Affirmative ^?Yes^0!"

bind F4 "vsay Negative ^?No^0!"

 

bind g "playdead"

bind p "vsay Cheer ^?Pwn^0e^?d^$."

bind Z "vsay Greatshot ^?~^0Great shot^$!"

bind c "kill"

 

set lol1 "cg_fov "90";echo ^0~^3Fov 90^0~; set lol vstr lol2"

set lol2 "cg_fov "120";echo ^0~^3Fov 120^0~; set lol vstr lol3"

bind MWHEELUP "cg_fov "120"

bind MWHEELDOWN "vstr lol1"

 

 

 

 

 

/// TEAM SELECTOR

// Spec

bind KP_ENTER "team s ; say ^?~^0Spectator^$!"

 

 

 

 

//Medic

 

bind KP_END "team b 1 8 37 ; say_team ^?M^0edic^$|^?T^0hompson"

bind KP_DOWNARROW "team r 1 3 38 ; say_team ^?M^0edic^$|^?M^0P40"

 

 

 

 

//Field Op

 

bind KP_PGDN "team b 3 8 37 ; say_team ^?F^0Ops^$|^?T^0hompson"

bind KP_LEFTARROW "team r 3 3 38 ; say_team ^?F^0Ops^$|^?M^0P40"

 

//Engineer

 

bind KP_5 "team b 2 8 37 ; say_team ^?E^0ngineer^$|^?T^0hompson"

bind KP_RIGHTARROW "team r 2 3 38 ; say_team ^?E^0ngineer^$|^?M^0P40"

bind KP_HOME "team b 2 24 37 ; say_team ^?E^0ngineer^$|^?M^01 Garand"

bind KP_UPARROW "team r 2 23 38 ; say_team ^?E^0ngineer^$|^?K^043"

Posted

Okay... This config reminds me quite of my own besides the netsettings and some other small things.

 

There are lots of redundancies.

"seta cg_runroll "0.00000"

seta cg_runpitch "0.00000"

seta cg_bobup "0.00000"

seta cg_bobroll "0.00000"

seta cg_bobpitch "0.00000"

seta cg_bobyaw "0.00000""

 

you already got that under hud settings

 

"bind mouse1 "+vstr attackon attackoff"

bind MOUSE1 "+vstr sprintOn sprintOff""

 

Twice the same?

and sprinton and attackon seem to do the same things

Why the cg_autoreload "1" cg_drawgun "1" on every weaponbank?

 

"set lol1 "cg_fov "90";echo ^0~^3Fov 90^0~; set lol vstr lol2"

set lol2 "cg_fov "120";echo ^0~^3Fov 120^0~; set lol vstr lol3"

bind MWHEELUP "cg_fov "120"

bind MWHEELDOWN "vstr lol1""

 

If i understand correct, the mouse wheel up sets the fov to 120 while the mouse wheel down sets it first to 90 then to 120 and then it goes to a variable that isn't even defined "lol3".

If you want it as a toggle you need to change the last line into "set lol2 "cg_fov "120";echo ^0~^3Fov 120^0~; set lol vstr lol1" though it would make the mouse wheel down bind quite redundant :P or you could change "bind MWHEELDOWN "vstr lol1"" into bind MWHEELDOWN "cg_fov "90" and delete the other stuff

 

Thats all i have this far :D

Posted

i think the 'attack-sprint' function and fov toogle are useless

 

attack-sprint: you will also sprint when u put some med packs

 

fov toogle: it will mess up your aim

im using fov 100 or 110 if im not wrong

Posted

i think the 'attack-sprint' function and fov toogle are useless

 

attack-sprint: you will also sprint when u put some med packs

 

fov toogle: it will mess up your aim

im using fov 100 or 110 if im not wrong

hmm, i thinked already my fov isnt good, i gonna changes it to 110

  • 2 weeks later...
Posted

Fov scripts are a must use in ET to me, I have mine set to 90/110, 110 is what I use 90% of the time and the 90 the other 10% of the time. Point being if your far away alot easier to kill/ see enemies with 90 Fov. It wont mess ya aim up, it has a weird feeling switching from 90/110 Fov but you will get used to it and I use same sens with both Fov's. The sprint shoot thing is worthless imo though.

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