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Waypointing Basics - Enemy Territory


Belo

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In the screenshot: You are near the escape cart

I swear that there is not a bi-connection there

If It's one way, It's going the wrong direction and

Bots cannot go there

The white line has to go from that center waypoint's top...down

Edited by Buckwild
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But it is really a two-way street. Isn't it more a problem that I can't write the .gm file to take the obj to the exact destination? 
But it's strange that the Axis runs in there (I gave the point the 'cappoint' and 'defend' option.) Allies runs away before it.

Resize of 2.iranyu-szar.png

Edited by rtcwtzs
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  • 2 weeks later...

(I'm sure I'm writing this in the wrong place, but please move it. How do I load a bsp file into the client to create the routes? The pk3 can be loaded, but it's a sp map converted to mp format...vaby a bsp and the script to go with it)

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  • 1 month later...

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