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uranproject_b6_edit_c4w_ets_v7.pk3 and waypoints - Enemy Territory Map


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uranproject_b6_edit_c4w_ets_v7.pk3 and waypoints

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uranproject_b6_edit_c4w_ets_v7.pk3
Use this map version with the bot files I uploaded and the bots do play the map.
My (cyber4wolf) Bots do not play the Original uranproject_b6 version of the map.
Bad game triggers.

I fixed some triggers and the start so you do not have to type in console to start map.
I could NOT change the spawns to my choice AS human player or for the botz.
Map picks spawns!
If the map was complete and not broken.
Axis could jump down into the GREEN water and climb up a ladder and break the bars and then go through the axis only door - an axis only door from the Green water. But the bars in front of the door show that they can be Destroyed but the bars can Not be destroyed (entity 607).
So at the end of the map, the allies are spawning in the lab where the pump needs to be destroyed and axis are spawning back at the beginning spawning area. Which would be OK if the bars were destructible on at the Green water Axis door.


  • Submitter
  • Submitted
    09/10/26
  • Category
  • Map Type
    Objective
  • Map Size
    Large
  • Map Theme
    Day
  • Attacking Team
    Allies
  • Waypoints
    Yes
  • Known Issues

 

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