philipjfry Posted February 1 Posted February 1 how do i get it to work if a human is on only 1 team right now we need a human on each and it only counts human kills on spree i want every kill to count Quote
philipjfry Posted February 2 Author Posted February 2 if only one player is on bot kills via human aren't counted Quote
ET Member RNGesus Posted February 2 ET Member Posted February 2 Can you explain further? What mod / lua are you using to count the spree. Quote
philipjfry Posted February 3 Author Posted February 3 silent o.9.0 got spree working only to wreck xp save Quote
philipjfry Posted February 3 Author Posted February 3 (edited) cant figure out my xp save i disconect reconnect its all gone i had xpsave for till we reset Edited February 3 by philipjfry Quote
Solution bLade. Posted February 3 Solution Posted February 3 Here are the solutions to fix XP saving issues based on official support documentation: 1. Fix Configuration Order (Most Common Cause) g_XPSave must be set before the map starts, otherwise it will not activate. Ensure your server.cfg or silent.cfg has the settings in this order: set g_XPSave "1" (or 2 for saving by GUID) map <mapname> (The map command must come after the setting) If the map command is executed before the configuration is loaded, XP will not save. 2. Check silent.cfg Settings Ensure these variables are set in your silent.cfgwithin your silent folder: set g_XPSave "1": Set to 1 to enable saving by IP/Name, or 2 for saving by GUID (recommended). set g_XPFactory "0": Ensure this is not overriding your save settings. set g_dbDirectory "silent": Defines where the database is stored. 3. Update to Fixed 0.9.0 Version An early version of silEnT 0.9.0 had a bug in the censoring system that disabled XP save functionality completely. If you downloaded the 0.9.0 package before November 22, 2015, you must download the updated package. 4. Delete Old Databases If you copied an old database from a different mod, delete the existing .db files in the silentdirectory. The mod will automatically create new, compatible databases. 5. Ensure etkey is Present For consistent saving (especially if using g_XPSave 2), players and the server need a valid etkey. Ensure your server has a proper etkey file in fs_homepath. Summary of required settings: cfg // In silent.cfg set g_XPSave "2" // 1 = IP/Name, 2 = GUID, 3 = Name, 4 = IP set g_dbDirectory "silent" set g_XPMax 0 1 1 Quote
philipjfry Posted February 3 Author Posted February 3 4 in xp save i cant do thats what i set it to thinking it would work with spree ............................ i got it working before i came back here thank you all whom are helping me i went threw hours last night trying to get it to work it is now bots xp save is working again and human Quote
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