tipsy Posted April 13 Posted April 13 Saberpeak: I was watching the demo of saberpeak so I could take SS, and I took screenshots, which are not in the folder. I refuse to go back and watch the demo >.>. Let's get straight to the issue. Axis players have been complaining lately of "Allies players using nade jump" to reach the objective room. It's done by standing next to the wall and getting nade by a teammate, which launches you above the wall, close to the upper entrance of the objective room. Some admins say it's ok; some say it's not. Minastirith: A Few times, players sprint fast and can get into the "first door" before it even closes and run to blow 2nd gate. Is this fair? Or should axis wait for the 1st door to be closed, blow it, and then proceed to blow the 2nd gate? Plus, to all this, Axis can, by using a single jump, bypass the 2nd gate too and go for the flag, which comes halfway to the 3rd gate. So, in short.. once a guy manages to bypass the first door without blowing it, with fair means, he can keep going on for other gates too if Allies are not fast enough to do /kill . I can add a demo to explain this more thoroughly. It will be good to have some direction. So there is less confusion among admins. 2 1 Quote
ZaZa Posted April 13 Posted April 13 I know what You are talking about. Something similar used to happen on Minas where people used this grenade "feature" to skip to the further part and gain advantage. As far as i know it is not allowed and it kinda falls under server rule #21: You can't complete an objective by skipping previous objectives with a doublejump, human ladder or any trick/exploit which will result in ruining the flow of the map. Map exploiting is prohibited in every shape and fashion. An allowed exception for bypassing an objective is a passage or door intentionally provided from the mapper for this purpose. Sneaking through doors opened by the enemy or by using covert operatives is also permitted. In my opinion it is not and should not be allowed. 3 Quote
Hawkeye14733 Posted April 13 Posted April 13 I have not seen the sprint to the 1st door and get there before it closes on MINAS... thats pretty impressive... I have seen after the first door is destroyed and the spawns change where engineers will use the perimeter wall to get around the 2nd spawn and go through the ALLIES spawn access... bypassing the 2nd door altogether this should not be allowed either... IMO falls under the Server specific Rules "Trick-jumping (jump over walls, etc...) is NOT allowed to complete the objective." Should fall into the same category as oasis... warn/kick!/ban 1 Quote
Johnwick Posted April 13 Posted April 13 1 hour ago, ZaZa said: I know what You are talking about. Something similar used to happen on Minas where people used this grenade "feature" to skip to the further part and gain advantage. As far as i know it is not allowed and it kinda falls under server rule #21: You can't complete an objective by skipping previous objectives with a doublejump, human ladder or any trick/exploit which will result in ruining the flow of the map. Map exploiting is prohibited in every shape and fashion. An allowed exception for bypassing an objective is a passage or door intentionally provided from the mapper for this purpose. Sneaking through doors opened by the enemy or by using covert operatives is also permitted. In my opinion it is not and should not be allowed. @ZaZa getting here wrong ,in Minas first door at the start closing SLOWLY ,if axis press W and SHIFT and you can move fast ,and allies are blind as most of players are and there is 9 covies of 11 players who climb up somewhere ? i think this situation is legal as this game. there isnt any granade or landmine jump . just need to be fast enaugh and be lucky 90% that allies wont spawn this time. thats my opinoin for 1 st stage . But about Saberpeak i dont think thats right do to granade jump ,even with double jump i can pass up like from 3 spots ,but it isnt eazy to get objective. 3 1 Quote
ZaZa Posted April 13 Posted April 13 (edited) 15 minutes ago, Johnwick said: @ZaZa getting here wrong ,in Minas first door at the start closing SLOWLY ,if axis press W and SHIFT and you can move fast ,and allies are blind as most of players are and there is 9 covies of 11 players who climb up somewhere ? i think this situation is legal as this game. there isnt any granade or landmine jump . just need to be fast enaugh and be lucky 90% that allies wont spawn this time. thats my opinoin for 1 st stage . But about Saberpeak i dont think thats right do to granade jump ,even with double jump i can pass up like from 3 spots ,but it isnt eazy to get objective. Yes, i know about this door. In this situation it's legal but i saw people doing grenade boost jumping pass the wall on Minas few times as well. It all depends on the situation. Added: When i wrote my first answer it was just about Saberpeak not minas. If Axis get through the door before it closes it is fine. Edited April 13 by ZaZa 2 Quote
Lusciousdrunk Posted April 13 Posted April 13 There is a spot on the left side of the wall on Saperpeak where you don’t even need grenades to jump over the wall. You can use double jump and the mountain on the side and jump up to the top of the wall. Basically impossible to stop unless you sit spec and splat every player who tries to do it. Quote
Johnwick Posted April 13 Posted April 13 50 minutes ago, Lusciousdrunk said: There is a spot on the left side of the wall on Saperpeak where you don’t even need grenades to jump over the wall. You can use double jump and the mountain on the side and jump up to the top of the wall. Basically impossible to stop unless you sit spec and splat every player who tries to do it. Yeah ,BUT if you arent doing objective just killing i would think its okay ,similar situation as Oasis you can jump but not complete objective .That jump can made also like 25 precent players if we got this map Quote
Lusciousdrunk Posted April 13 Posted April 13 41 minutes ago, Johnwick said: Yeah ,BUT if you arent doing objective just killing i would think its okay ,similar situation as Oasis you can jump but not complete objective .That jump can made also like 25 precent players if we got this map My only concern with that is when there are 50+ players on the server I don’t know who is doing the objective and who is just up there for killing. I don’t think it’s much of a problem at the moment because it’s on the opposite side of where the objective is and most allies don’t last very long up there. Quote
Johnwick Posted April 13 Posted April 13 12 minutes ago, Lusciousdrunk said: My only concern with that is when there are 50+ players on the server I don’t know who is doing the objective and who is just up there for killing. I don’t think it’s much of a problem at the moment because it’s on the opposite side of where the objective is and most allies don’t last very long up there. Yeah ,i dont know i havent seen it never 50+ players but there is 2 spots more when double jump over ,kinda difficult maybe really for admins whos online . Last stage is also hard for allies if you really have two tiny entrance only for obj . Okay those were just my opinons and view of those situations . Gl Quote
Platinum VIP Snake in the Grass Posted April 13 Platinum VIP Posted April 13 4 hours ago, tipsy said: Saberpeak: [...] Minastirith: [...] I agree we need to confirm Saberpeak Honestly, the balance of power is clearly in defense favor; personally i would allow it if and only both the main gate AND the rear wall have been blown up (i.e. boat has reached its course end), to make sure people don't bypass intermediate objectives. Minas Tirith even knowing it, it is very hard to achieve, because assuming you're one of the few expert who can perform the trick, you still face half of the allies team trying to run out before the gate close. However, it is definitively bypassing the first gate, so personally, i would recommend orally forbid it (+ mention it in forum server rules, people tend to follow it when it's written rules). NB: it's a debate on Jay1 only, possibly on Beg2, since only their double jump allow very high acceleration, thus reaching insane speed. Btw, a simple way to nullify the debate is to deactivate the double jump but please O please let's not do that.... For Minas, next time i see someone doing it, i will warn at map start and splat/put to spec if people still do it. 1 Quote
Lusciousdrunk Posted April 13 Posted April 13 1 hour ago, Johnwick said: Yeah ,i dont know i havent seen it never 50+ players but there is 2 spots more when double jump over ,kinda difficult maybe really for admins whos online . Last stage is also hard for allies if you really have two tiny entrance only for obj . Okay those were just my opinons and view of those situations . Gl No I get it. Very hard map for allies. Like I said, they can climb the wall on the left said that gives them access to the roof. It’s not much of an advantage and nowhere near the obj. I don’t see a problem with it. 2 Quote
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