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etl_2.76-jaymod-2.2.0_patch.pk3

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This patch is for Jay1 running Jaymod 2.2.0

 

to fix ETL 2.76 warnings and errors

 

This goes in to the Jaymod Mod folder to fix the " Info: fs_game now defaults to 'legacy' mod instead of 'etmain' " swap in ETLegacy 2.76 at startup

 

Spoiler

 

RE_RegisterShader WARNING: shader 'gfx/2d/lagometer' not found - using default shader <--- Missing file throws this warning fixed
LOADING... collision map
LOADING... sounds
voice chat memory size = 0

.........................
Initializing Sound Scripts
...loading 'sound/scripts/vo_allies.sounds'
...loading 'sound/scripts/vo_axis.sounds'
...loading 'sound/scripts/oasis.sounds'
done.
ERROR: sound file "sound/pickup/treasure/gold.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/items/n_health.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/items/hot_pickup.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/items/cold_pickup.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/items/n_health.wav" does not exist or can't be read<--- Missing file throws this error fixed
ERROR: sound file "sound/weapons/mortar/mortarf1.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/props/throw/chairthudgrunt.wav" does not exist or can't be read <----- map related not related issue
ERROR: sound file "sound/props/chair/chairthud.wav" does not exist or can't be read <----- map related not related issue
ERROR: sound file "sound/multiplayer/hurt_barbwire.wav" does not exist or can't be read <----- map related not related issue
ERROR: sound file "sound/movers/doors/door5_endo.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/movers/doors/door5_loopo.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/movers/doors/door5_loopc.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/movers/doors/door5_openq.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/movers/doors/door5_endoq.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/movers/doors/door5_closeq.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/movers/doors/door5_endcq.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/world/brickfall.wav" does not exist or can't be read <----- map related not related issue
ERROR: sound file "sound/world/build_abort.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/menu/focus.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/killingspree/losespree1.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/killingspree/losespree2.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/killingspree/losespree3.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/killingspree/losespree4.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/killingspree/losespree5.wav" does not exist or can't be read <--- Missing file throws this error fixed
ERROR: sound file "sound/killingspree/losespree6.wav" does not exist or can't be read <--- Missing file throws this error fixed
LOADING... graphics
LOADING... maps/oasis.bsp

 

 

The reason for this fix is to help better locate map errors that are reoccurring on each map and if this is fixed you would only see the map errors

 

This is not a Jaymod related issue this is a Legacy issue

 

Your welcome to shorten the file name or rename it just remember its tied to the pk3s in use currently

 

etl_2.76-jaymod-2.2.0_patch.pk3 file size is 595 kb


 

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