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Posted

he is using jugger.. blabla

or

you jugger.. blabla

 

before i stop playing few months ago and now tonight, I saw this sentence.. but i never pay attention for what was about

 

so i decided to go search for what it is this thing and I finally I found out: it's "Mastodonte" (my cod4 is French see screenchot) = juggernaut perk... juggernaut by default it's enabled but never wondered if it's really a good perk or not cuz I didn't care that much..

 

now I've watched some youtube video about it and it's seems with juggernaut you'll need 1 shot more to kill your opponent who's using it, to understand what's about here is an example:

 

from the video you can see that, that's all about this perk

http://www.youtube.com/watch?v=_RiJm1x7a5E

 

Why people bitching about it? does any rules exist or we have and i didn't see that ask to disable it?? do i need to disable it???

 

ROFL for one second i start to doubt about my self why people saying "you using jugger" WTF i thought it was hack or something :blink:

 

here is my perks used in game all time:

 

gallery_181_106_93.jpg

Posted (edited)

I myself don't know why people get so worked up over Juggernaut. I rarely notice anything different about it except the + symbol they show before dying. I personally prefer them to use jugger. instead of some other more dangerous perk like Stopping Power or UAV Jammer.

Edited by AntiThought
Posted

I myself don't know why people get so worked up over Juggernaut. I rarely notice anything different about it except the + symbol they show before dying. I personally prefer them to use jugger. instead of some other more dangerous perk like Stopping Power or UAV Jammer.

 

 

Agreed with this... I either use LMG or G3. With the LMG using Steady Aim and up close, juggernaut matters very little. With my silenced G3, I usually pull off 2 shots just in case they have jugger on. I play Hardcore solely so your mileage may vary.

Posted

I only hate juggernaut when I am sniping. When you are getting one hit sniper kills, and a player using juggernaut comes by it really

throws you off because instead of one sniper bullet, it takes two.

Posted

I only hate juggernaut when I am sniping. When you are getting one hit sniper kills, and a player using juggernaut comes by it really

throws you off because instead of one sniper bullet, it takes two.

 

yes..only when it comes to sniping( which I don't camp). other than that..I don't have problem with it...well..I don't either way.it is what it is..it's not against FA rules..

Posted

 

now I've watched some youtube video about it and it's seems with juggernaut you'll need 1 shot more to kill your opponent who's using it, to understand what's about here is an example:

 

Why people bitching about it? does any rules exist or we have and i didn't see that ask to disable it?? do i need to disable it???

 

 

I'll explain why I view Juggernaut as just an allowed version of Last Stand except better.

 

1) One more bullet to kill (in your words). Say that sounds a lot like last stand, ONE MORE f***ING BULLET THAT I DONT WANT TO WASTE ON HIS SORRY ASS.

 

2) You need one more bullet to die, but what's this? You aren't constrained to a pistol and one place on the ground? NOOOOOOOO you can continue firing your primary weapon, run away, or pull a nade. Definitly a step up from last stand.

 

3) I needed 1 last bullet to kill you, but looking at 2 let's say that didn't happen. What's this? You don't die from bleed out? Oh that's right, Juggernaut is a permamnent addition to health that you can regen so you can force me to waste another clip just to kill you.

 

 

 

So think of it like this: It's Last Stand where you use your primary, nades, everything, can still move around, and you get back up should nobody kill you. That's a load of bs in itself. And f***, this is probably how they came up with Final Stand in MW2. And that perk was a load of shit.

 

 

And the reason some (mainly me and a few other elitists) b*** about jugger is because sometimes all it is more often than not is a person who's only way of getting kills is living long enough to spray a person down from the hip by sheer dumb luck.

 

That and I can probably prove that Juggernaut can save you from a headshot with a high damage weapon, probably a G3 or a M14.

Posted

i hate Juggernaught ALWAYS. Im not the best shot because when i start shooting, i tend to not stop until mag change XD. But the thing is, when u hit a guy with half a mag and he turns and sprays u, its gay

Posted

After reading some players comments around on youtube, I saw this funny but maybe true video comment in youtube:

juggernaut = stopping power

stopping power = juggernaut

i notice most people using stopping power and complaining about juggernaut. You are thus hipocritical because juggernaut gives u 1 shot more to kill and stopping power gives 1 shot less to kill. The only difference is one is defensive and one is offensive. and for some reason as humans we seem to think that offense is better than defense which in most cases is false. Good day, BITCHEZ!

 

So if i understand what are you saying:

 

No one care for it but in the same time you don't wanna see others use it even it's enabled by default

There is no rules made against jugger thing, but some keep bitching about even if complaint all time it is against real rules "don't b***"

Some players count the bullets they gonna shoot "some kinda pro thing" which is good if it was competition or HC thing but in "public server"

 

I don't play that much but damn all this push me think why not play more often with name "JUGGER-ON" then every one will b*** about will get a 2 warns then kick for bitching cuz this is against real rules :yahoo

 

Seriously it's make me sad to see you forget it's only game... we have rules but still even with that no one is satisfied, it's impossible to satisfy everyone anyway ;)

make me more sad to see people who will wanna come to play and unwind little, will be involved in SERIOUS matter "YOU HAVE TO PLAY IT MY WAY OR YOU GO AWAY"

 

we already have all those rules and protections to make better place to play and have fun, why also adding your own visions of what kinda style players should play with or not!! I dunno what to say more :rolleyes:

Posted

After reading some players comments around on youtube, I saw this funny but maybe true video comment in youtube:

 

 

So if i understand what are you saying:

 

No one care for it but in the same time you don't wanna see others use it even it's enabled by default

There is no rules made against jugger thing, but some keep bitching about even if complaint all time it is against real rules "don't b***"

Some players count the bullets they gonna shoot "some kinda pro thing" which is good if it was competition or HC thing but in "public server"

 

I don't play that much but damn all this push me think why not play more often with name "JUGGER-ON" then every one will b*** about will get a 2 warns then kick for bitching cuz this is against real rules :yahoo

 

Seriously it's make me sad to see you forget it's only game... we have rules but still even with that no one is satisfied, it's impossible to satisfy everyone anyway ;)

make me more sad to see people who will wanna come to play and unwind little, will be involved in SERIOUS matter "YOU HAVE TO PLAY IT MY WAY OR YOU GO AWAY"

 

we already have all those rules and protections to make better place to play and have fun, why also adding your own visions of what kinda style players should play with or not!! I dunno what to say more :rolleyes:

 

See the thing about that youtube comment is that it's false. If you look at the default levels for each perk, Juggernaut's default is around 45 value, while stopping power is around 35 value. This is a major difference in the effectiveness of each perk. So actually, juggernaut does not equal stopping power, juggernaut is greater than stopping power.

 

This is most evident for snipers. In theory, if stopping power = juggernaut, then there should be an equal ratio of kills between a non-stopping powered sniper shooting non-juggers compared to a stopping powered sniper shooting juggers. However, this is not the case. I suspect the command code for each perk increases damage by a percentage rather than a flat amount. So lets say 35 on stopping power makes a 3.5% increase in damage, while Juggernaut increases health by 4.5%. So let's say the person's health is now 104.5 with Jugger. For a 3.5% increase in damage, the default damage on the weapon (in this case the sniper) will have to deal 100.8425 damage. Of course, since certain body parts have damage multipliers, this can be reached easily with a headshot. However, shooting the torso makes this an iffy situation. And shooting him in the arm or the leg will barely register.

 

And that's a conservative guess. My real suspisions are that Juggernaut REDUCES incoming damage by 4.5%, which makes sniper rifles now deal 1% less damage when stopping powered. This might not seem like much, but it adds up when you use a 1 shot 1 kill type of weapon. You can't afford to get rid of your extra points of damage when it's that one shot that could determine whether you live or die.

 

 

 

And like you've said, these are opinions, not rules. People don't need to follow them, just like how they don't need to listen to them. However, if my bitching is an outlet for my rage at their incompetence, it's a much better outlet than say kicking them.

 

Plus, my idea of winding down is getting my murder on, not wondering how the hell the guy survived a point blank shotgun.

Posted

 

false or true I dunno cuz maybe what you said also is false, only developer can approve or not between you two and it's over here IW

for the video comment, here:

, it seems a lot of people share and approve his comment, personally i don't cuz for the simple reason: I don't care for what's about this perk things and what it does or not, since it's IW who developed this game it's them you need to ask or complaint for technical stuff about the game... personally I don't care the moment there is nothing against our rules, all I want is when me or anyone else who wanna go play on our servers and spend some funny time there is no need to see extra comment or personal opinions: hey dude you are jugging blablablabla ... WTF... OMG ... jugger...

 

to be honest I didn't remember who said that and I don't even care but sometimes it's damn annoying while you're playing you have to see those opinions (as you said) in chat area for few moments and then see them again and again every time you kill or get killed. it's make the game very very very very boring especially when there is no rules against.

 

I'm saying this and that's why I put this thread on public area cuz not only members play on our servers, all players are welcome to play, some of them don't even know what config is or how to create a class with different perk but it will stupid to lose players cuz of that, until last night i didn't even know what was that thing juggernaut is, but finally thanks to those people who spend their time judging and give their own opinions (not our rules) and how players have to play or not instead of playing and have fun.

 

Sorry for being hard saying this but it really pissed me off after few months things like this still around ingame.

Posted

Any non-hardcore server that is ranked has the command lines that dictate how effective the perks are, and the values are skewed. How they effect the game though, I'm not sure. I could probably dig deeper and find out, but I don't have the time or patience. Therefore I resort to theories. Either way though, I have a more fact based argument than that guy on youtube (if i need one bullet less, then it means I should have to fire no bullets to kill somebody with a sniper... perfect sense). Also only 21 people thumbed him up. That's not that much. I've seen 50+ thumbs up on stupid comments like "this is what chuck norris listens to" or "thumbs up if justin bieber sucks" (which he does).

 

Anyways, more on topic now, you won't stop people from raging or bitching even with rules in place. Frustration overrides reason, and no level of punishment a server can dish out will change that. However, I will agree with you on one thing: while I'm perfectly fine with 1 time comments, multiple comments in quick succession can get annoying. There I'll take action regardless, but I personally enjoy the occaisional comment from players, even if it's rage-filled. It gives that player a small amount of personality outside of mindless automaton playing video games.

Posted

i find it really annoying when your kill streak is ended by a jug who you would hav killed if he didnt hav that perk

Posted (edited)

This is the way I see it- Juggernaut is supposed to simulate medium body armor. Just be glad it does not simulate modern armors such as Dragon Skin armor which can survive.....

a barrage of 9mm rounds,

lots of 5.56 x45 NATO rounds(M16) and even the new 5.56 round the M855A1

and even multiple Steel Core (Armor Piercing) 7.62x39 rounds (what the AK-47 uses).

Of course the downside is that you can not see the armor being worn in game.

 

Stopping Power seems to simulate +P rounds (rounds manufactured with increased casing pressures). They shoot harder and fly faster than standard rounds. Of course the downside to stopping power is the game does not add recoil to simulate the higher recoil of a +P round. It should also be noted that even +P rounds are often stopped by modern armor so Stopping Power should be slightly less effective than Juggernaut.

 

As you can see they both have advantages for you and disadvantages for the opposition.

 

 

Also who started the idea that war is or should be fair? If all countries had an evenly balanced military war casualties would be astronomical. War by its nature is not meant to be fair and thus in my opinion war simulations should not be either.

 

 

And finally just full disclosure to muddy things up Stopping Power could also simulate ammunition variants (Steel Core, Fragmenting, Hollow Point, Phosphourous or Magnesium Tipped, etc.....). These variants typically do not increase recoil. If this is the case Stopping Power is right where it should be.

Edited by AntiThought

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