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Wolfsrudel 3 Fixed - wolfsrudel3_final.pk3 and waypoints

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wolfsrudel_3_v3_fixed.pk3

wolfsrudel3_final.bsp

 

 

 

ENGLISH VERSION

===================

 

Wolfsrudel 3 FINAL (Fixed Version)

 

Channel Log

 

Wolfsrudel 3 is an Enemy Territory Multiplayer Map.

 

Supported Gametypes: Campaign, Objective, Stopwatch

 

Mapname: wolfsrudel3_final

 

Overview:

 

April, 1940, the allied troops have found a radar base near the city of Narvik.

The German Submarines in the North Atlantic seem to be commanded by this base and

to be supplied with orders. The Mobile Emitters must be stolen and the Main radiomast

destroy. The Axis troops shouldn´t be able to send new orders to their submarines.

 

Timelimit: 20 min

 

Axis respawntime: 25 sec

Allies respawntime: 10 sec

 

 

Allies Target

 

1. Dynamite the Maingate

2. To disable the Radarstation steal both of the Radarparts and bring it to the escape truck.

3. Destroy the Main Axis Radio Mast with dynamite.

4. Capture the Forward Bunker from the Axis.

5. Dynamite the Sidewall to get into the Base.

6. Dynamite the Bunker sidewall

7. Build a Command Post and stop the Axis from constructing a Command Post.

 

 

 

 

Axis Target

 

1. Defend the Maingate.

2. Prevent both Radarparts from being stolen.

3. Prevent the Allies for destroying the Main Radio Mast.

4. Defend the Forward Bunker.

5. Defend the Sidewall for breaching.

6. Prevent the Allies for breach the Bunkersidewall

6. Build a Command Post and stop the Allies from constructing a Command Post.

 

 

Change to the previous version

 

- Texturfixing

- Teamdoor Fixing

- Insert Soundevents

- change trees

 

 

 

To start the map on ET server put the line

 

set d1 "set g_gametype 2; map wolfsrudel3_final; set nextmap vstr d1"

 

in your mapfile for obj mode

 

 

 

 

DEUTSCHE VERSION

=================

 

Wolfsrudel 3 FINAL (Fixed Version)

 

Change Log

 

Wolfsrudel 3 ist eine Enemy Territory Multiplayer Map.

 

Unterstützte Gamearten: Campaign, Objective, Stopwatch

 

Mapname: wolfsrudel3_final

 

Überblick:

 

April, 1940, die alliierten Truppen haben in der Nähe der Stadt Narvik eine kleine Radarbasis ausfindig gemacht.

Es hat den Anschein das die deutschen Uboote im Nord Atlantik von dieser Basis aus kommandiert und mit Befehlen

versorgt werden. Die mobilen Emitter müssen gestohlen und der Haupt Radiomast zerstört werden.

Die Achsenmächte sollten danach nicht mehr in der lage sein ihre Uboote mit Befehlen zu versorgen.

 

Timelimit: 20 min

 

Axis respawntime: 25 sec

Allies respawntime: 10 sec

 

 

Alliierten Ziele

 

1. Sprengen des Haupttors

2. Beide mobilen Emitter stehlen und zum Fluchttruck bringen

3. Die Hauptantenne mit Dynamit sprengen.

4. Vorgezogenen Bunker von den Achsen einnehmen.

5. Sidewall mit Dynamite sprengen.

6. Bunkersidewall sprengen um in die Base zu gelangen

7. Einen Komandoposten errichten und die Achsen daran hindern selber einen zu bauen.

 

 

 

 

Axis Ziele

 

1. Haupttor verteidigen.

2. Beide mobilen Emitter verteidigen.

3. Hauptantenne verteidigen.

4. Vorgezogenen Bunker halten.

5. Sidewall verteidigen.

6. Bunkersidewall verteidigen

7. Einen Komandoposten errichten und die Alliierten daran hindern selber einen zu bauen.

 

 

Änderungen zur Vorversion

 

- Texturfixing

- Teamdoor Fixing

- Soundevents

- Bäume angepasst

 

 

 

 

Zum Starten der Map auf eurem Server einfach die folgende Zeile in eure map.cfg eintragen

 

set d1 "set g_gametype 2; map wolfsrudel3_final; set nextmap vstr d1"

 

Beispiel für OBJ Modus

wolfsrudel3_final waypoints.rar

Edited by papywolf
no waypoint files


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