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goldfinger-snow.pk3

goldfinger-snow.bsp

 

 

map: goldfinger-snow

longname: Goldfinger-snow Final

 

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STATUS: Final

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Änderungen gegenüber Goldfinger-final (normale Version):

 

Hauptänderungen:

+ 360° Search light hinzugefügt

+ Neue Winter Sky-Textur "graveyard" von Sock s.u.

+ Terrain jetzt mit Schnee-Textur (pong-shading)

+ Prenumbra shadows im Skybox-Shader hinzugefügt

+ Bäume angepaßt (Winter-Bäume)

 

Kleinere Änderungen:

+ Text in der .arena-Datei angepaßt

+ Vorschau-Bild (levelshot-screen) aktualisiert

+ Map mit patchshadows, _lightmapscale 0.125 und lightmapsize 512 compiliert ;)

+ Shader file goldfinger-snow_ccmap in goldfinger-snow_levelshots umbenannt

+ goldfinger-snow.objdata angepaßt

+ objectives und limbo cameras angepaßt

+ /maps/goldfinger-snow/lm_xxxx.tga files hinzugefügt

(Diese fehlten in "normaler" Goldfinger.pk3) :(

 

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Briefing:

North Sweden, 1943. The Axis have stolen two Gold crates.

The Allied ones must steal these Gold crates and escape with them

to the Truck.

 

Axis Objective Descriptions

1 "Primary Objective:**Protect the Gold"

2 "Primary Objective:**Construct a Command Post."

3 "Secondary Objective:**Prevent Allies Construct a Ladder to Roof."

4 "Secondary Objective:**Prevent Allies Construct a Ladder to Gold."

5 "Secondary Objective:**Prevent Allies Construct a Stair to Gold."

6 "Secondary Objective:**Construct a Guard Fence to Gold."

7 "Secondary Objective:**Construct a Guard Wall for entry on roof"

 

Allies Objective Descriptions

1 "Primary Objective:**Steal the Gold"

2 "Primary Objective:**Construct a Command Post."

3 "Secondary Objective:**Construct a Ladder to Roof."

4 "Secondary Objective:**Construct a Ladder to Gold."

5 "Secondary Objective:**Construct a Stair to Gold."

6 "Secondary Objective:**Prevent Axis Construct a Guard Fence to Gold."

7 "Secondary Objective:**Prevent Axis Construct a Guard Wall for entry on roof"

 

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German Language (Deutsch):

 

Situation:

Nord Schweden, 1943. Die Axis haben 2 wertvolle Goldbarren in

ihren Besitz gebracht. Die Allierten müssen diese Goldbarren unbedingt

in ihren Besitz bringen und mit dem Gold zum LKW entkommen.

 

Axis Objective Beschreibungen

1 "Primary Objective: Es sind 2 Goldbarren vor den Allies zu schützen"

2 "Primary Objective: Konstruiere eine Command Post."

3 "Secondary Objective: Verhindere Konstruktion der Leiter zum Dach."

4 "Secondary Objective: Verhindere Konstruktion der Leiter zum Gold."

5 "Secondary Objective: Verhindere Konstruktion der Treppe zum Gold."

6 "Secondary Objective: Konstruiere ein Schutzgitter zum Goldraum."

7 "Secondary Objective: Konstruiere eine Schutzwand vor dem Dacheingang."

 

Allies Objective Descriptions

1 "Primary Objective: Entwende die 2 Goldbarren und trage sie in den LKW."

2 "Primary Objective: Konstruiere eine Command Post."

3 "Secondary Objective: Konstruiere eine Leiter zum Dach."

4 "Secondary Objective: Konstruiere eine Leiter zum Gold."

5 "Secondary Objective: Konstruiere eine Treppe zum Gold."

6 "Secondary Objective: Verhindere die Konstruktion des Schutzgitters zum Gold."

7 "Secondary Objective: Verhindere die Konstruktion der Schutzwand vor dem Dacheingang"

 

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Special thanks:

- Many thanks to Sock for his wonderful skybox "graveyard" :)

URL: http: www.planetquake.com/simland

 

 

contact: eMail: FischCommander(AT)arcor.de

Download/Infos/Screenshots: http: agent-de.org/ET/

goldfinger-snow.gm goldfinger-snow.way goldfinger-snow_goals.gm

goldfinger-snow.jpg.a010d4a7f0fd3b159d5ff6f8ab2fb563.jpg

goldfinger-snow_cc.jpg.5c1f75f120a63d5fc43d1e5257faf384.jpg

Edited by papywolf
waypoints for the map

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tyrlop

· Edited by tyrlop

  

This is one of the most fun maps in ET, if not the funnest map! Its a very small map, but still many players can play it.
A really really good map, deserves to run more often on the servers!
 

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