SgtDan Posted July 27, 2015 Share Posted July 27, 2015 (edited) autoexec_fieldops (for the cfg field ops) autoexec_covertops (for the cfg covert ops) autoexec_medic (for the cfg medic) autoexec_engineer (for the cfg engineer) autoexec_soldier (for the cfg soldier) Scripts : Fast Knife (for all class) Take out the knife very quickly // Smg & knife switch set smg1part1 "weaponbank 1; wait 3; +attack" set smg1part2 "-attack; wait 5; weaponbank 3; weaponbank 2" (you can inverted 2-3) bind x "+vstr smg1part1 smg1part2" (x or mouse 3-4-5) Scripts : Field Ops Fast AirStrike // Select "Airstrike canister" by press a touch // Launched when she is released // script independent of FPS set Fo3part1 "cg_drawGun 1; weaponbank 5" set Fo3part2 "+attack; ; wait 5; -attack; cg_drawGun 0" unbind x (or mouse 3-4-5) bind x "+vstr Fo3part1 Fo3part2" Fast Artillery //one clic for zoom on the target //released for start the command //script indendent of FPS set Fo1part1 "+zoom" set Fo1part2 "+attack; -attack; wait 5; -zoom" unbind x (or mouse 3-4-5) bind x "+vstr Fo1part1 Fo1part2" Fieldops Altruist // Distribution of packs through the body // Packs are released as long as the touch (here x or mouse 3-4-5) is pressed (is in a hurry) // Return to the weapon in charge of (pistol or machine-gun) when she is released( // script independent of FPS set Fo2part1 "cg_autoactivate 0; weaponbank 6; wait 5; +attack" // Packs cross the body set Fo2part2 "-attack; wait 5; cg_autoactivate 1; weaponbank 3" (or weaponbank2) unbind x (or mouse 3-4-5) bind x "+vstr Fo2part1 Fo2part2" Scripts : Covert Ops Fast Satchel // Thrown satchel on pressure of touch // Explode as soon as the touch is released // Depends on FPS (replace 125 by personal value) Set cov1part1 " weaponbank 6; wait 10; +attack; wait 125;-attack " Set cov1part2 " +attack;-attack " Unbind x (or mouse3-4-5) Bind x " +vstr cov1part1 cov1part2 " Smoke grenade rapids // Selection of the smoke and the activation of the détonnateur // Thrown to the end of the discount or when we release the touch // Return to the weapon in charge of (pistol or sten / FG / rifle) // script independent of FPS set autosm1 "weaponbank 5; wait 5; +attack" set autosm2 "-attack; wait 5; weaponbank 2; weaponbank 3" (you can inverted 3-2) unbind x (or mouse3-4-5) bind x "+vstr autosm1 autosm2" Scripts: Medic Take out the syringe more quickly // a click to prick and find its weapon // independent script FPS Set med1part1 " weaponbank 5; wait 5; +attack " Set med1part2 "-attack; wait 5; weaponbank 2; weaponbank 3 " (you can inverted 3-2) Unbind x (or mouse 3-4-5) Bind x "+vstr med1part1 med1part2 " Distribution of heal packs // distribution of packs // packs are released as long as the touch (here x) is pressed (is in a hurry) // return To the weapon in charge of (pistol or machine-gun) when she is released // independent script of FPS Set med2part1 " weaponbank 6; wait 5; +attack " Set med2part2 "-attack; wait 5; weaponbank 3; weaponbank 2 " (you can inverted 2-3) Unbind x (or mouse 3-4-5) Bind x "+vstr med2part1 med2part2 " Scripts: Engineer Fast dynamite // place the dynamite and begin it by pressing a touch // return To the weapon in charge of (pistol or smg / rifle) if released // depending on FPS (to replace 125 by personal value) Set engi2part1 " weaponbank 6; wait 10; +attack; wait 46;-attack; Wait 46; +attack " Set engi2part2 "-attack; wait 5; weaponbank 3; weaponbank 2 " (you can inverted 2-3) Unbind x (or mouse 3-4-5) Bind x " +vstr engi2part1 engi2part2 " Fast landmines // put an landmine and begin it of a pressure of touch // return To the weapon in charge of (pistol or smg / rifle) if released // independent of fps Set engi3part1 " weaponbank 7; wait 5; +attack " Set engi3part2 "-attack; wait 5; weaponbank 3; weaponbank 2 " (you can inverted 2-3) Unbind x (or mouse 3-4-5) Bind x " +vstr engi3part1 engi3part2 " or 1 other one: Take out the tools more quickly // a click to build and find its weapon // script independent of FPS set engi1part1 "weaponbank 5; wait 5; +attack" set engi1part2 "-attack; wait 5; weaponbank 3; weaponbank 2" (you can inverted 2-3) unbind x (or mouse 3-4-5) bind x "+vstr engi1part1 engi1part2" Scipt : Soldier (+ all Class) Take out the knife very quickly // Smg & knife switch set smg1part1 "weaponbank 1; wait 3; +attack" set smg1part2 "-attack; wait 5; weaponbank 3; weaponbank 2" (you can inverted 2-3) bind x "+vstr smg1part1 smg1part2" (x or mouse 3-4-5) i hope this post help you for me the fast knife is important + fast syringe (only medic) Enjoy ET!!!!! Edited March 30, 2018 by Fearless Staff 1 Quote Link to comment Share on other sites More sharing options...
menatwork Posted August 19, 2015 Share Posted August 19, 2015 Great news! ET:Legacy has support for this since version 2.73 but it wasn't released - fortunately, 2.74 will be released tomorrow which will include support for autoexec's like this. i.e. see their changelog ( http://dev.etlegacy.com/projects/etlegacy/wiki/Changelog): Added autoexec_(team,class,map) config file support Quote Link to comment Share on other sites More sharing options...
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