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Found 1 result

  1. Hi all, I'm using Hobbits config from the download section, but there's no attack2 bind. I normally use mouse2, but I'm using it for crouch now. However, there's a mouse wheel button i can use, but whenever I put in Mouse3 in the config file, it doesn't work. Any ideas what to do? Here's the cfg file in its entirety. // Hobbit Config. //Updated: 12-11-10 // [connexion] seta rate "25000" seta snaps "20" seta cl_maxpackets "100" seta cl_timenudge "0" seta cl_doubletapdelay "0" seta pb_security "0" seta pb_sleep "500" seta cl_packetdup "1" seta cl_pitchspeed "0" seta cl_yawspeed "0" // [controlz] seta com_maxfps "76" seta cg_fov "110" seta in_mouse "-1" seta sensitivity "2.0" seta cl_mouseaccel "0" seta m_pitch "0.016" seta m_yaw "0.020" seta cg_drawfps "1" seta cg_drawGun "1" // [Crosshair] seta cg_drawcrosshair "5" seta cg_crosshaircolor "red" seta cg_crosshairhealth "0" seta cg_crosshairpulse "0" seta cg_crosshairsize "38" seta cg_crosshairHealth "0" seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" // [r_settings] seta r_mode "4" seta r_customwidth "800" seta r_customheight "600" seta r_swapInterval "0" seta r_gamma "3" //Changed from 2.4 seta r_picmip "3" seta r_overbrightbits "1" seta r_mapoverbrightbits "2" //changed from 3 seta r_intensity "1.5" seta r_ingamevideo "0" seta r_ignorehwgamma "1" seta r_flares "0" seta r_drawsun "0" seta r_fastsky "1" seta r_showsky "0" seta r_subdivisions "20" seta r_simpleMipMaps "1" seta r_fullscreen "1" seta r_detailtextures "0" seta r_ext_gamma_control "1" seta r_textureMode "GL_LINEAR_MipMap_NEAREST" seta r_texturebits "16" seta r_colorbits "16" seta r_stereo "0" seta r_stencilbits "0" seta r_depthbits "16" seta r_vertexLight "0" seta r_shownormals "0" seta r_showmodelbounds "0" seta r_dynamiclight "0" seta r_lodbias "2" seta r_primitives "0" seta r_clamptoedge "1" seta r_ati_fsaa_samples "0" seta r_ati_truform_tess "0" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_nv_fog_dist "0" seta r_ext_texture_filter_anisotropic "0" seta r_drawfoliage "0" // [cg_settings] seta cg_bloodflash "0" seta cg_bloodDamageBlend "0" seta cg_bloodtime "0" seta cg_drawWeaponIconFlash "0" seta cg_drawReinforcementTime "1" seta cg_noAmmoAutoSwitch "0" seta cg_complaintPopUp "0" seta cg_draw3dicons "0" seta cg_autoReload "0" seta cg_useScreenshotJPEG "1" seta cg_printObjectiveInfo "1" seta cg_atmosphericEffects "0" seta cg_wallmarklifetime "0" seta cg_teamchattime "6000" seta cg_drawcompass "1" seta cg_drawfireteamoverlay "1" seta cg_drawSmallPopupIcons "1" seta cg_hudAlpha "1.0" seta cg_muzzleFlash "1" seta cg_brassTime "0" seta cg_simpleitems "1" seta cg_gibs "0" seta cg_shadows "0" seta cg_marktime "0" seta cg_coronas "0" seta cg_coronafardist "0" seta cg_showblood "0" seta cg_lagometer "1" seta cg_popuplimbomenu "0" seta cg_drawNotifyText "1" seta cg_descriptiveText "1" seta cg_drawTeamOverlay "2" seta cg_autoAction "5" seta cg_announcer "1" seta cg_gun_frame "0" seta cg_drawroundtimer "1" seta cg_drawbuddies "1" seta cg_drawfallkick "0" seta cg_fallkick "0" seta cg_damagekick "0" seta cg_bobup "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_runpitch "0.002" seta cg_runroll "0.005" seta cg_bobyaw "0" seta cg_wolfparticles "0" seta cg_railTrailTime "0" cg_impactvibration "0" // [com_settings]. seta com_hunkMegs "196" seta com_zoneMegs "64" seta com_soundMegs "64" seta com_blood "0" seta com_crashed "0" // [b_settings] seta b_optimizePrediction "1" seta b_popuptime "0" seta b_drawclock "0" seta b_althud "2" seta b_althudflags "7" seta b_fireteamalpha "1" seta b_drawranks "0" seta b_tracers "2" seta b_muzzleflash "0" seta b_hitsounds "1" seta b_drawpromotions "0" seta b_drawrewards "0" seta b_simpleitems "0" seta s_mixahead "0.12" seta s_mixprestep "0.05" seta s_loadas8bit "1" seta s_compression "1" seta s_khz "22" seta s_musicvolume "0" seta s_doppler "1" seta s_Volume "0.50" seta s_separation "0.5" seta s_defaultsound "0" seta s_wavonly "0" seta timescale "1" bind W "+forward" bind S "+back" bind A "+moveleft" bind D "+moveright" bind Q "+leanleft" bind E "+leanright" bind SPACE "+moveup" bind MOUSE2 "+movedown" bind X "+prone" bind CAPSLOCK "+speed" bind SHIFT "+sprint" bind F "+activate" bind T "messagemode" bind Y "messagemode2" bind V "mp_quickmessage" bind TAB "+scores" bind L "openlimbomenu" bind G "+mapexpand" //bind . "zoomin" //bind , "zoomout" bind ALT "+stats" bind CTRL "+topshots" bind MOUSE1 "+attack" bind R "+reload" bind B "+zoom" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind MWHEELUP "weaponbank 5" bind 4 "weaponbank 4" bind MWHEELDOWN "weaponbank 6" bind 7 "weaponbank 7" bind MOUSE3 "+attack2" bind F1 vsay Affirmative ^1Indeed so, ^gSir Knight. bind F2 vsay Negative ^1I'm afraid not, ^gdear sir. bind F3 vsay Oops ^1Clumsy ^gRetro ^1again. bind F4 vsay Hi ^1Hello, all. bind F5 vsay Bye ^h=F|A=^1Retro^hLeaves ^1is ^gLeaving. bind F6 vsay Thanks ^1Much ^gappreciated, ^1kind sir. bind F7 vsay Welcome ^1The ^gpleasure ^1was ^hall ^1mine. bind F8 vsay GreatShot ^1Bested ^gyet ^1again! bind F9 vsay Sorry ^1My ^gsincere ^1apologies. bind F10 vsay GoodGame ^1Well ^gplayed, ^1guvnors! bind ins vsay wars1 ^1Shut ^gup, ^1Darth bind home vsay wars2 ^1Sir, ^gyes, ^1sir, ^gDarth. bind pgup vsay wars3 ^1No, ^gnot ^1really. bind del vsay ClearPath ^1Use ^gthe ^1Force, ^gif ^1you ^ghave ^1to. bind end vsay Move ^1These ^garen't ^1the ^gdroids ^1you're ^glooking ^1for. bind pgdn vsay RepairVehicle ^1Witness ^gthe ^1power ^gof ^1this ^gfully ^1operational ^gbattle ^1station. bind F11 "autoscreenshot" bind F12 "autorecord" bind KP_DEL vsay stfu ^1Please ^grefrain ^1from ^gspeaking ^1right ^gnow. bind KP_ENTER vsay goodn ^1I ^gsaid ^1good ^gday! bind KP_PLUS vsay who ^1Who ^gthe ^1frak ^gsaid ^1that? bind KP_MINUS vsay HoldFire ^g[d] ^1I'm ^ggonna ^1kill ^gyou ^1until ^gyou ^1are ^gdead. bind * vsay EnemyDisguised ^1The ^gRetro ^1look ^gdoes ^1not ^gsuit ^1you. bind KP_SLASH vsay ConstructionCommencing ^1Getting ^gmy ^1Bob ^gThe ^1Builder ^gon. bind KP_INS vsay wazup ^1Loud ^gway ^1to ^gsay ^1hello. bind KP_END vsay Medic ^1Fix ^gme ^1Up, ^gplease, ^1only ^5 ^gleft bind KP_DOWNARROW vsay NeedAmmo ^1Help, ^gonly [t] ^1misses ^gleft bind KP_PGDN vsay Incoming ^1I'd ^gget ^1out ^gof ^1here, ^gif ^1I ^gwere ^1you. bind KP_LEFTARROW vsay NeedEngineer ^1If ^gyou ^1build ^git, ^1they ^gwill ^1come. bind KP_5 vsay Cheer ^1Well ^gplayed, ^1sir. bind KP_RIGHTARROW vsay EnemyWeak ^1Although ^gnot ^1by ^gme. bind KP_HOME vsay boom ^1Right ^gin ^1zee ^gface. bind KP_UPARROW vsay FTAttack ^1Red ^gLeader, ^1engage. bind KP_PGUP vsay FTFallBack ^1It's ^ga ^1Trap!
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