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Some breaking news out of the PC Gamer Weekender: the new Hitman will launch with support for DirectX 12. If you have DirectX 12, you can probably expect better game performance, letting you crank up the settings to better appreciate Agent 47's minimalist bonce and trademark scowl. Here's a slide from the Hitman presentation detailing some of the expected improvements: Or, if you're having trouble reading the blurry text: better multithreading increased performance where CPU bound better experiences for laptop gamers asynchronous compute on AMD cards for significant performance gains early days but we will continue expanding and improving on the Dx12 experience in future releases That last one making it sound like future Square Enix or IO games will make the most of DirectX 12 as well. If you don't know what all the fuss is about, Peter 'Durante' Thoman wrote this detailed run-down of what DirectX 12 means, and what benefits we can expect from it when it comes to games. Source http://www.pcgamer.com/hitman-will-support-directx-12-at-launch/
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Originally scheduled to release this week, Hitman won't launch officially until March 2016. That doesn't mean you can't access it earlier – in fact, Square Enix announced at the weekend that a beta period will commence on February 19 for PC. There's a catch though: in order to guarantee access, you'll need to preorder the game. According to the announcement, the beta mission "is set twenty years in the past at a top-secret ICA recruitment and training facility. This extremely unique mission revolves around how Agent 47 was recruited into the ICA and shows the first time that 47 meets his long-time handler, Diana Burnwood." While Hitman launches officially on March 11, the full game will roll out over the course of 2016. It'll launch with three sandboxes – France, Italy and Morocco – with Thailand, USA and Japan launching in April, May and June respectively. Source http://www.pcgamer.com/hitman-beta-confirmed-for-february-2016/
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Io Interactive has announced that Hitman, which was originally slated to come out on December 8, will not be released until sometime in March of 2016. The studio said the decision was prompted by the size of the game and the pseudo-Early Access release model, which will see it "put out a good chunk of the game" at launch and then release the remaining content over time. "We want to make absolutely sure you all get the best possible experience when you join, so we’ve made the difficult decision to move the initial release date to March 2016," the studio explained at Hitman.com. "These few extra months will mean we can add more to the launch content of the game, more than we had originally planned, and then follow with a tighter frequency of updates, which ultimately will create a better game for everyone." Io offered a more detailed explanation of its release plan for Hitman in July, when Creative Director Christian Elverdam explained that it's neither Early Access nor episodic, but somewhere in between, and kind of like both. Precisely how the post-launch content will break down wasn't, and still isn't, clear, although that information is apparently on the way. "Moving a launch date is never an easy decision, we know it’s frustrating to have to wait a bit longer for the game, but we truly believe it will mean we can deliver a better launch and overall experience," Io said. "We’ll share more details next week about the full release schedule and scope of Hitman in general so keep a look out for that." http://www.pcgamer.com/
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from the press release .P http://www.youtube.com/watch?v=NNgHsuTi7wM&list=UUYCEK7i8Uq-XtFtWolofxFg&index=3&feature=plcp
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