Lacargo Posted October 9, 2017 Posted October 9, 2017 (edited) is there something i can improve,dunno much about it. only thing i know is when i use a high resolution my aim will decrease drastically. // generated by ET, do not modify unbindall bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind , "mapzoomout" bind - "zoomout" bind . "mapzoomin" bind 0 "weaponbank 10" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind 4 "weaponbank 4" bind 5 "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" bind 8 "weaponbank 8" bind 9 "weaponbank 9" bind = "zoomin" bind ` "toggleconsole" bind a "+moveleft" bind b "+zoom" bind c "+movedown" bind d "+moveright" bind e "+leanright" bind f "+activate" bind g "+mapexpand" bind l "openlimbomenu" bind m "mvactivate" bind q "+leanleft" bind r "+reload" bind s "+back" bind t "messagemode" bind u "messagemode3" bind v "mp_quickmessage" bind w "+forward" bind x "+prone" bind y "messagemode2" bind z "mp_fireteammsg" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind ALT "+stats" bind CTRL "+topshots" bind SHIFT "+sprint" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind F11 "autoscreenshot" bind F12 "autorecord" bind KP_LEFTARROW "selectbuddy 3" bind KP_5 "selectbuddy 4" bind KP_RIGHTARROW "selectbuddy 5" bind KP_END "selectbuddy 0" bind KP_DOWNARROW "selectbuddy 1" bind KP_PGDN "selectbuddy 2" bind KP_ENTER "mp_fireteamadmin" bind KP_INS "selectbuddy -2" bind KP_DEL "selectbuddy -1" bind MOUSE1 "+attack" bind MOUSE2 "+movedown" bind MOUSE3 kill bind MOUSE4 ´vsay needengineer ^rWe need ^7[p] ^rhere! bind MOUSE5 "+zoom" bind MWHEELDOWN "weapprev" bind MWHEELUP "weapnext" bind n ´vsay FTExploreArea ^rExplore the area! bind m ´vsay FTAttack ^?U^0nLe^?ash ^0Th^?e ^?Fr^0eak^?s !!! bind KP_SLASH ´vsay bind KP_INS ´vsay goodgame bind KP_END ´vsay cheer bind KP_DOWNARROW ´vsay thanks bind KP_PGDN ´vsay oops bind KP_LEFTARROW ´vsay hi bind KP_5 ´vsay bye bind KP_RIGHTARROW ´vsay greatshot bind KP_HOME ´vsay affirmative bind KP_UPARROW ´vsay negative bind KP_PGUP ´vsay enemyweak bind f5 connect 88.198.6.84:27990 bind ins name "^aLa^lcar^ggo^w:" bind del name ^9La^a^ocar^jgo: bind home name ^8La^fcar^+go: bind end name ^hLa^bcar^fgo: bind pgup name ^|La^acar^ego: bind pgdn name ^9La^fcar^7go: bind UPARROW name ^hLa^9car^ego: bind LEFTARROW name ^?La^jcar^7go: bind RIGHTARROW name ^fLa^gcar^cgo: bind DOWNARROW name ^mLa^acar^+go: seta snaps "20" seta rate "34000" seta name "^aLa^lcar^ggo^w:" seta sensitivity "1.3" seta com_recommended "1" seta com_recommendedSet "1" seta com_introplayed "0" seta com_watchdog_cmd "" seta com_watchdog "60" seta com_maxfps "125" seta com_hunkMegs "128" seta com_zoneMegs "24" seta com_soundMegs "24" seta cg_crosshairAlphaAlt "1.0" seta cg_coronafardist "1536" seta cg_crosshairColorAlt "cyan" seta cg_crosshairAlpha "1.0" seta cg_crosshairColor "cyan" seta cg_crosshairPulse "0" seta cg_drawReinforcementTime "1" seta cg_useScreenshotJPEG "1" seta cg_printObjectiveInfo "1" seta cg_announcer "1" seta cg_complaintPopUp "0" seta cg_useWeapsForZoom "1" seta cg_noAmmoAutoSwitch "1" seta cg_bloodFlash "0" seta cg_showblood "0" seta cg_drawRoundTimer "1" seta cg_drawBuddies "1" seta cg_selectedPlayerName "" seta cg_selectedPlayer "0" seta cg_marktime "0" seta cg_drawCrosshairPickups "1" seta cg_drawCrosshairNames "1" seta cg_brassTime "0" seta cg_shadows "0" seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "20" seta cg_drawCrosshair "5" seta cg_crosshairSize "30" seta cg_voiceSpriteTime "6000" seta cg_cursorHints "1" seta cg_drawGun "0" seta cg_drawTeamOverlay "2" seta cg_descriptiveText "1" seta cg_popupLimboMenu "1" seta cg_quickMessageAlt "1" seta cg_drawNotifyText "1" seta cg_drawCompass "2" seta cg_autoReload "1" seta cg_viewsize "100" seta cg_autoactivate "1" seta cg_predictItems "1" seta cg_wolfparticles "0" seta cg_autoswitch "0" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_bobyaw "0" seta cg_runroll "0" seta cg_runpitch "0" seta cg_bloodDamageBlend "0" seta cg_gibs "0" seta cg_bloodTime "0" seta cg_atmosphericeffects "0" seta s_channels "2" seta s_bits "16" seta s_wavonly "0" seta s_defaultsound "0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "22" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0.5" seta s_volume "0.1" seta r_lastValidRenderer "GeForce GTX 1050/PCIe/SSE2" seta r_highQualityVideo "0" seta r_normallength "0.5" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_primitives "0" seta r_railSegmentLength "32" seta r_railCoreWidth "1" seta r_railWidth "16" seta r_facePlaneCull "1" seta r_gamma "2" seta r_swapInterval "0" seta r_textureAnisotropy "1.0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "1" seta r_drawSun "0" seta r_fastsky "1" seta r_ignoreGLErrors "1" seta r_flares "1" seta r_lodbias "0" seta r_displayrefresh 60 seta r_lodCurveError "250" seta r_ignoreFastPath "0" seta r_smp "0" unsafe seta r_subdivisions "12" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_customheight "864" seta r_customwidth "1152" seta r_fullscreen "1" seta r_oldMode "" seta r_mode "-1" unsafe seta r_ignorehwgamma "0" seta r_overBrightBits "0" seta r_depthbits "24" unsafe seta r_stencilbits "0" unsafe seta r_stereo "0" unsafe seta r_colorbits "0" unsafe seta r_texturebits "32" unsafe seta r_detailtextures "0" seta r_rmse "0.0" seta r_roundImagesDown "1" seta r_picmip "1" seta r_clampToEdge "1" unsafe seta r_ext_texture_env_add "1" unsafe seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe seta r_ext_NV_fog_dist "0" unsafe seta r_ext_texture_filter_anisotropic "0" unsafe seta r_ati_fsaa_samples "1" unsafe seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe seta r_ati_truform_tess "1" unsafe seta r_ext_ATI_pntriangles "0" unsafe seta r_glIgnoreWicked3D "0" unsafe seta r_ext_compiled_vertex_array "1" unsafe seta r_ext_multitexture "1" unsafe seta r_ext_gamma_control "1" unsafe seta r_ext_compressed_textures "1" unsafe seta r_allowExtensions "1" unsafe seta r_glDriver "opengl32" unsafe seta r_inGameVideo "1" seta r_intensity "1.5" seta cl_language "0" seta cl_punkbuster "1" seta cl_anonymous "0" seta cl_maxPing "800" seta cl_doubletapdelay "350" seta cl_wwwDownload "1" seta cl_allowDownload "1" seta cl_freelook "1" seta cl_mouseAccel "0" seta cl_run "1" seta cl_packetdup "1" seta cl_maxpackets "100" seta cl_pitchspeed "140" seta cl_yawspeed "140" seta cl_autoupdate "1" seta m_filter "0" seta m_side "0.25" seta m_forward "0.25" seta m_yaw "0.022" seta m_pitch "0.018" vid_restart Edited October 9, 2017 by Lacargo Quote
HutiKuti Posted October 24, 2017 Posted October 24, 2017 there is couple i see! seta com_hunkMegs "128" --> 256-1024 this value comes around when you play big map. try raise Megs valuses little 56, 64, 128, it may cause lag, or leave it originals. seta com_zoneMegs "24" seta com_soundMegs "24" seta r_lodbias "0" --> 2 seta r_fastsky "1" --> 0 seta r_picmip "1"--> 0-3 texture quality. 0 is highest quality, find your best value this is how far you can see seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" try "GL_LINEAR_MIPMAP_LINEAR" only thing i know is when i use a high resolution my aim will decrease drastically. raise sensitivity? Quote
Puni Posted October 24, 2017 Posted October 24, 2017 Hmm nothing I can help.. Beside advise you to edit the post and cut the name binds. Player which will like to use you'r cfg will get the name by mistake, and since you'r rankning session.. well, not very good for you Quote
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