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Posted (edited)

is there something i can improve,dunno much about it.

only thing i know is when i use a high resolution my aim will decrease drastically.

 

// generated by ET, do not modify
 
unbindall
 
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind KP_LEFTARROW "selectbuddy 3"
bind KP_5 "selectbuddy 4"
bind KP_RIGHTARROW "selectbuddy 5"
bind KP_END "selectbuddy 0"
bind KP_DOWNARROW "selectbuddy 1"
bind KP_PGDN "selectbuddy 2"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind KP_DEL "selectbuddy -1"
bind MOUSE1 "+attack"
bind MOUSE2 "+movedown"
bind MOUSE3 kill
bind MOUSE4 ´vsay needengineer ^rWe need ^7[p] ^rhere!
bind MOUSE5 "+zoom"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
 
bind n ´vsay FTExploreArea ^rExplore the area!
bind m ´vsay FTAttack ^?U^0nLe^?ash ^0Th^?e ^?Fr^0eak^?s !!!
bind KP_SLASH ´vsay
bind KP_INS ´vsay goodgame
bind KP_END ´vsay cheer
bind KP_DOWNARROW ´vsay thanks
bind KP_PGDN ´vsay oops
bind KP_LEFTARROW ´vsay hi
bind KP_5 ´vsay bye
bind KP_RIGHTARROW ´vsay greatshot
bind KP_HOME ´vsay affirmative
bind KP_UPARROW ´vsay negative
bind KP_PGUP ´vsay enemyweak
bind f5 connect 88.198.6.84:27990
 
bind ins name "^aLa^lcar^ggo^w:"
bind del name ^9La^a^ocar^jgo:
bind home name ^8La^fcar^+go:
bind end name ^hLa^bcar^fgo:
bind pgup name ^|La^acar^ego:
bind pgdn name ^9La^fcar^7go:
bind UPARROW name ^hLa^9car^ego:
bind LEFTARROW name ^?La^jcar^7go:
bind RIGHTARROW name ^fLa^gcar^cgo:
bind DOWNARROW name ^mLa^acar^+go:
 
 
seta snaps "20"
seta rate "34000"
seta name "^aLa^lcar^ggo^w:"
seta sensitivity "1.3"
 
 
seta com_recommended "1"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog_cmd ""
seta com_watchdog "60"
seta com_maxfps "125"
seta com_hunkMegs "128"
seta com_zoneMegs "24"
seta com_soundMegs "24"
 
seta cg_crosshairAlphaAlt "1.0"
seta cg_coronafardist "1536"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "cyan"
seta cg_crosshairPulse "0"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "0"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "0"
seta cg_showblood "0"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta cg_marktime "0"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "0"
seta cg_shadows "0"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "30"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "0"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "2"
seta cg_autoReload "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_wolfparticles "0"
seta cg_autoswitch "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_bobyaw "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_bloodDamageBlend "0"
seta cg_gibs "0"
seta cg_bloodTime "0"
seta cg_atmosphericeffects "0"
 
seta s_channels "2"
seta s_bits "16"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0.5"
seta s_volume "0.1"
 
 
seta r_lastValidRenderer "GeForce GTX 1050/PCIe/SSE2"
seta r_highQualityVideo "0"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "2"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_displayrefresh 60
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "864"
seta r_customwidth "1152"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "-1" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
seta r_stereo "0" unsafe
seta r_colorbits "0" unsafe
seta r_texturebits "32" unsafe
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "1"
seta r_clampToEdge "1" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ati_fsaa_samples "1" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_truform_tess "1" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_allowExtensions "1" unsafe
seta r_glDriver "opengl32" unsafe
seta r_inGameVideo "1"
seta r_intensity "1.5"
 
seta cl_language "0"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta cl_maxPing "800"
seta cl_doubletapdelay "350"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_autoupdate "1"
 
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.018"
 
vid_restart
Edited by Lacargo
  • 2 weeks later...
Posted
there is couple i see!
 
seta com_hunkMegs "128" --> 256-1024 this value comes around when you play big map.
 
try raise Megs valuses little 56, 64, 128, it may cause lag, or leave it originals.
seta com_zoneMegs "24"  
seta com_soundMegs "24"
 
seta r_lodbias "0" --> 2
seta r_fastsky "1" --> 0
 
seta r_picmip "1"--> 0-3 texture quality. 0 is highest quality, find your best value
 
this is how far you can see
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" try "GL_LINEAR_MIPMAP_LINEAR"
 
only thing i know is when i use a high resolution my aim will decrease drastically.

raise sensitivity?

Posted

Hmm nothing I can help..

 

Beside advise you to edit the post and cut the name binds.

Player which will like to use you'r cfg will get the name by mistake, and since you'r rankning session.. well, not very good for you ;)

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