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New Anti-Cheat System In The Division, Has Banned Lots Of Users


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Massive Entertainment has announced that it has added a new anti-cheat system to Tom Clancy’s The Division. This basically means that the new methods that Massive has implemented, allow it to identify many more players currently using cheat engines in the game. Not only that, but the first waves of bans have gone out.
 
As Massive claimed:
 
“First, we have implemented new cheat detection methods that have allowed us to identify many more players currently using cheat engines in the game. We have already caught more cheaters in the last few days than we had in total during the previous weeks. As a result, we will be handing out the biggest wave of suspensions and bans to date over the course of the next few days.”
 
According to Massive, those that are caught will receive a suspension of 14 days on first offense (instead of the previous 3 day initial suspension). If the very same people get caught cheating again, they will get a permanent ban.
 
Massive Entertainment has also revealed its stance towards exploits.
 
“Our first step is to give you clearer and more concrete visibility. Should new bugs be discovered, we will quickly confirm if these are considered exploits. All known exploits will be clearly listed in a public forum thread and across our various communication platforms. We want all players to be informed. This will ensure that those caught after an exploit was confirmed are aware of the consequences and actions that can be taken against them.
 
Second, sanctions will be implemented for players who repeatedly abuse exploits and will vary depending on the severity of the abuse, as well as the history of the player. Possible sanctions include character rollbacks, account suspensions and permanent bans. Those who encounter bugs during the normal course of play have absolutely nothing to worry about.
 
As mentioned earlier, providing a high-quality experience is our priority. Fixing game bugs is one aspect of it, and we are improving our processes to address that. Dissuading players from impairing others’ gameplay by violating the rules of the game is another aspect.”
 

 

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