Night Hunter Posted January 17, 2016 Posted January 17, 2016 (edited) The beta phase for The Division starts in twelve days, and its PC graphics settings have been unveiled via YouTube’s ‘Alobordo’ (who already got access to it). As we can see below, PC gamers will be able to tweak lots of options (and yes there is an option to disable Chromatic Aberration). Here are the PC graphics settings that will be available in the beta phase testing of The Division: Vsync (on/off) Frame Rate Limit (on/off) Shadow Quality Shadow Resolution Spot Shadow Count Spot Shadow Resolution Contact Shadows Post FX AA Temporal AA Sharpen Image (%) Particle Detail Enable Wind-affected Snow Volumetric Fog Reflection Quality Local Reflection Quality Sub-surface Scattering Anisotropic Filtering Parallax Mapping Ambient Occlusion Depth of Field Object Detail (%) Extra Streaming Distance (%) Chromatic Aberration (on/off) Lens Flare (on/off) Vignette Effect (on/off) According to Alobordo, the PC beta build ran with 55-65fps on a single GTX650Ti and an Intel i5 CPU (clocked at 3.1Ghz). Alobordo has also released another video, comparing the game’s Low and Ultra settings. Since Alobordo has disabled the embed code, we went ahead and screen-grabbed the images for you. Do note that these comparison screenshots are from the beta build and not the final build. Source http://www.dsogaming.com/news/tom-clancys-the-division-pc-graphics-settings-from-beta-build-unveiled-comparison-screenshots/ Edited January 17, 2016 by Panth3r Quote
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