Night Hunter Posted December 31, 2015 Posted December 31, 2015 Rain World follows the travels of a creature called a “slugcat” (which is pretty much exactly what it sounds like) as it struggles to survive in a grey, grimy, industrial world. Despite that unhappy description, it's a surprisingly beautiful game, and in a year-end “holiday update” on Kickstarter the developers say they're continuing to expand on that with “two huge late-game regions filled with unique creatures and art.” The Rain World team says in the update that the map, a relatively new addition to the game, is still in an early graphical state but is otherwise fully functional. Interestingly, they don't want players to have it open all the time as they explore, so they've worked in a mechanic that's meant to make it function more like visual memory: Slugcat must find a safe place to hide, and then concentrate on where it's been in order to visualize its surroundings. (You can see the system in action starting at the 1:50 mark in the video.) The video also reveals the new “food UI,” which better indicates slugcat's hibernation requirements, and shows off some work-in-progress scavenger animations. In all, it looks very promising, although unfortunately there's still no word on when the game will be released. At this point it seems unlikely that Rain World will make the hoped-for six-month target that developer James Primate mentioned during our PAX Prime interview with him in September, but the update hints that a date will be announced soon, “as we go down this final stretch.” Source http://www.pcgamer.com/new-rain-world-trailer-shows-off-seven-minutes-of-gameplay/ Quote
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