Codein Snorlax Posted December 23, 2015 Posted December 23, 2015 i look the cvar for see bullets when someone shoot , thanks ! Quote
Shana Posted December 23, 2015 Posted December 23, 2015 Can you specify it somehow?Do you mean tracers of bullets or muzzle flash of weapons? Cvars for silent: cg_tracers //Enables/disables drawing the bullet tracers: 0 No tracers. 1 All tracers. 2 All but your own tracers. cg_effectDistance //how far you can see bullet tracers, default 4000 Can't remember which one was for silent. cg_muzzleFlash "0" //turns of flash of weapon when firedb_muzzleflash "0" //turns of flash of weapon when fired cg_showblood 1 //when enemy is hit by a bullet you see blood on his model. Quote
Solution Codein Snorlax Posted December 23, 2015 Author Solution Posted December 23, 2015 ya dude all tracers , is like seta cg_tracers 1 right ? Quote
Shana Posted December 23, 2015 Posted December 23, 2015 Yes it is. As far as I know it's not restricted cvar so you shouldn't have any problems with adjusting it. 1 Quote
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