Valk Posted June 24, 2023 Share Posted June 24, 2023 Spawnpoint Binds: bind HOME "setspawnpt 0;play sound/menu/select;echo ^6/^3Spawnpoint Default" 3bind PGUP "setspawnpt 1;play sound/menu/select;echo ^6/^3Spawnpoint 1" bind PGDN "setspawnpt 2;play sound/menu/select;echo ^6/^3Spawnpoint 2" bind END "setspawnpt 3;play sound/menu/select;echo ^6/^3Spawnpoint 3" bind UPARROW "setspawnpt 4;play sound/menu/select;echo ^6/^3Spawnpoint 4" bind DOWNARROW "setspawnpt 5;play sound/menu/select;echo ^6/^3Spawnpoint 5" 1 Quote Link to comment Share on other sites More sharing options...
Bynke Posted June 24, 2023 Share Posted June 24, 2023 Does that work Without writing a script that picks a team? Because if it doesnt and i can write that in console after picking a team that would be exactly what i need. Quote Link to comment Share on other sites More sharing options...
Valk Posted June 24, 2023 Share Posted June 24, 2023 Team Selectors: bind "." "team r 1 3 2 ;echo ^1AXIS ;play sound/menu/filter" bind "/" "team s ;echo ^2SPECTATOR ;play sound/menu/filter" bind "," "team b 1 3 2 ;echo ^4ALLIES ;play sound/menu/filter" Team selector, then once on a team, use the spawnpoint one. Quote Link to comment Share on other sites More sharing options...
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