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Minecraft Snapshot 13w07a Ready for Testing!


sincity

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It's time for another round of mini-golf!  Wait, no...it's Snapshot Day!  What lies in store for us this go-around?  Not a revised lighting engine, unfortunately; Dinnerbone has said that the lighting engine is still being worked on, but isn't quite ready for public consumption just yet.  Fear not, though!  While it might be taking a little bit of extra time to optimize the lighting, it is certainly better to take a little extra time and get it right, than rush something that might not work correctly.

 

In the meantime, let's see what bugfixes await!

 

Bug Fixes:

  • Slight optimizations to lighting

  • Map item placed in item frame experiences Z-fighting

  • Nametag of certain mobs too low / too high

  • Team colors/prefixes/suffixes are not displayed with "@a, @p, @r"
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