sincity Posted August 24, 2012 Posted August 24, 2012 Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM) Added a new command "kickall" which kicks all connected clients except for replay, HLTV, and the listenserver host if applicable Updated Steam binaries; fixes Linux crash on shutdown or restart Team Fortress 2 Fixed a problem with items not displaying the correct styles Added a new command "player_ready_toggle" for players to ready-up in MvM modeCan be bound to any key in the Keyboard tab of the Options dialog Fixed the Metal Regen upgrade displaying a percentage instead of an incremental value Fixed a few MvM sounds not being precached properly Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows usersSound will play even if the game is minimized Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory) Fixed a UI Bug that would display previous MvM loot on the victory screen for subsequent MvM games Server browser will now show MvM mission name in the "map" column. (E.g. "mvm_mannworks_advanced") Community requests Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively View the full article Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.