sincity Posted August 16, 2012 Posted August 16, 2012 Release notes for 8/15 Update: UI: • Added Message of the Day • Added a message when running without Steam to inform the users that the game requires Steam to be running. • Added support for radar user message breaking up into several messages to allow for servers with large playercounts to not break user message stream when encountering too many entities. • Updated the scoreboard so that if a game has a max of ten players you will see a compact scoreboard. • Update to HUD voice status - darkened chat background from 32% opaque to 45% to increase readability of messages. • Leaderboards input device filter now defaults to mouse and keyboard. Bug Fixes: • Fixed a bug where a dash was displayed when there was no score in the scoreboard. • Fixed an issue with the HUD scaling not working with some elements. • Enabled controller sampling regardless of input lock. • Fixed several vgui fonts being too large at larger resolutions. • Ignore low violence registry settings for CS:GO since we have no low violence regions. • Fixed winning text not getting updated for arms race. • Fixed win panel misalignments. • Updated the scoreboard to fill from top to bottom for the order of players joining. • Updated the scoreboard - moved the nav buttons up when you play with 10 players. Added a more opaque background. Community Support: • Added convars for better server customization: o mp_solid_teammates - Determines whether teammates are solid or not. o mp_free_armor - Determines whether armor and helmet are given automatically. o mp_weapons_allow_zeus - Determines whether the Zeus is purchasable or not. o mp_halftime - Determines whether or not the match has a team-swapping halftime event. • Omitted reference to ranking or matchmaking from button warning. View the full article Quote
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