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HIGHLIGHTS:

- Added Nyx Assassin, Keeper of the Light, and Visage to the Matchmaking Hero Roster and Captain's Mode!

- Added a cooldown to being able to find a match when a player declines or abandons a game.

- Added notification for when a Tournament has a live game currently running.

 

GAMEPLAY:

- Beastmaster: Fixed Wild Axes working with Refresher.

- Beastmaster: Wild Axes no longer provide vision when they aren't flying.

- Naga Siren: Fixed Dust of Appearance not working against units slept by Song of the Siren.

- Naga Siren: Fixed Ice Blast debuff not getting added to units slept by Song of the Siren.

- Naga Siren: Fixed Weave not affecting units slept by Song of the Siren.

- Phantom Lancer: Fixed Doppelwalk illusions not correctly replicating their inventory item slots.

- Rubick: Fixed Wild Axes being left around when another ability is stolen.

- Sand King: Neutrals can now be damaged by Sandstorm.

- Templar Assassin: Fixed Meld initial attack doing too much damage.

- Slardar: Fixed Bash working while doomed.

- Neutrals damaged by an invisible enemy will now try to run away.

 

SPECTATING:

- Multiple tweaks to director events and framing.

- Fixed particle effects sometimes not drawing while in Player Perspective mode.

 

UI:

- Added notification for when a Tournament has a live game currently running.

- The kill card now shows a randomly selected item that the killer is wearing. Also reduced its size.

- Fixed equipping an item in the backpack not jumping to the correct hero in the loadout

- Added Buyback to the spectating stats dropdown.

- Added a cooldown for being able to find a match when a player declines or abandons a game.

- Fixed Storm Spirit Mega-Kill announcer having the incorrect equip slot.

 

VISUALS:

- Fixed Rubick retaining incorrect skins from stolen abilities when returning to his normal model.

- Meld damage display is now only shown for successful hits.

 

BOTS:

- Significant revision of how bots determine their high-level desires

- Roshan desire has been significantly reworked. It's now based on how quickly Roshan can be killed given the available heroes and how quickly enemies can show up.

- Evasion desire is now more granular. Things like Blade Fury now cause a range of evasion desire based on the bot's current health.

- Fixed case where bots were trying to path to an invalid location when defending their base.

- Made bots more aggressive about attacking when defending a lane.

- Cleaned up inferred human modes for pushing and defending lanes.

- Made bots less concerned about distance when considering an attack on a pinged target.

- Fixed bug that made pinged towers less likely to attract allied bots that were doing other high-priority stuff.

- Tuned retreat desire values when hurt and close to the fountain.

- Made bots somewhat more likely to buy a flying courier.

 

WORKSHOP:

- Added a new Import Wearable option to the Publish New Item section of the in-game workshop UI. It will compile, validate, and preview your model before you submit it. When submitting, it also packs the files into a format that makes it much easier for us to bring it into the game.

 

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