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Version 1.0.10

 

GENERAL

- Increased droprate for purple items

- Most Ranged enemies will now attempt to move away from player Soldiers

- Added navigation functionality to the world minimap

- Changed tooltip for Intelligence on Character Screen

- Fixed a bug where ALT loot was allowed in combat

- Weapon DPS is now properly calculated and damage numbers will be colored green if the weapon has bonus damage

 

DUNGEONS

- Isenor's Cave, Bohemian Retreat and Eldritch Old Cave now have better layout

 

QUESTS

- Fixed issue with some mission items that would stay in inventory after completing quests

 

CRAFTING

- Added recipes for threat level 10+

- Added crafting material for threat level 10+

- Fixed a bug in the crafting system generating low level random properties

 

HUMAN BRUISER

Cleave

- Now deals 150% weapon damage (up from 120%)

- Cooldown changed to 5 (up from 3)

- Now generates threat equal to damage dealt x 2.5 (up from 1.5)

 

MUTANT BRUISER

Ground Pound

- Cooldown changed to 3.5 (up from 2.5)

- Now generates threat equal to damage dealt x 2 (up from 1.5)

 

MUTANT REGULATOR

Tag

- Now deals 175% weapon damage (down from 200%)

- Cooldown changed to 8 (up from 5)

- Explosion delay changed to 1.5 (down from 2 seconds)

 

HUMAN SLAYER

Stab

- Now deals 180% weapon damage (up from 130%)

 

MUTANT SLAYER

Perforate

- Hitbox range is now 8 (up from 6)

 

Splurt

- Now deals 50% weapon damage every 0.5 seconds (up from 20%)

 

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