sincity Posted July 11, 2012 Posted July 11, 2012 Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Major changes include: King Arthur II The Role-playing Wargame v1.1.08 - Fixed an issue of unit levels at Military Training - Quests dont spawn on armies anymore - Fixed display bug at the final Objectives - Fixed Minimap issue of Victory Locations in certain battles - Sir Lancelot's Grail Shard fixed - Retroactively fixed an issue with earlier saves being stuck regarding late-game Objectives - Fixed issue of forged set items (recipe) - Beast Master skill fixed - Respected trait fixed - Fixed recipes lacking components missing components added to the Campaign - Fixed path finding on the Campaign map clearly seen if a location is reachable on ground or Teleport required - Hero requirement at battle quests fixed - Fixed the tooltip of Spellpower at the Military panel - Beastmaster trait boosts the Lair locations in the province of the liege lord from now on - Several issues fixed at the Spanish, French, Russian and German localized versions - Other minor bug and balancing fixes View the full article Quote
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