sincity Posted June 28, 2012 Share Posted June 28, 2012 Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM) Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior. Fixed not being able to import custom spray images on Macs Fixed Macs cancelling http map downloads that take longer than 30 seconds Team Fortress 2 Added Pyrovision! Added new game mode Special Delivery and map Doomsday! Friendly players glow when carrying the flag Fixed rare cases where flag could fall out of the world Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped Updated the HTML renderer for displaying server MOTD Votes created by a dedicated server no longer trigger a failed vote cooldown Fixed map triggered annotation events not working on dedicated servers Fixed the game crashing if tempents are created that use invalid materials Using a Name Tag while in game notifies everyone of the name change Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections Added new items City on Fire item sets Pyroland weapons and cosmetics Community-contributed cosmetic items for all classes Mysterious treasures have been incinerated, but are now craftable Added crafting recipe for Pile of Ash Scorched Keys are now available in the store for a limited time New promo item Weapon balancing changes Gloves of Running Urgently Removed self-damage over time penalty Heavy takes mini-crits while active and for 3 seconds after switching away Attack damage penalty reduced from -50% to -25% TomislavSpin-up speed bonus reduced from +40% to +10% Quick-FixMedic mirrors blast jump of their heal target Crusader's CrossbowReload speed time reduced by +40% Cozy Camper Regenerates 1 heath per second Reduced movement penalty from -90% to -80% Sticky Jumper and Rocket JumperAdded 'flying' sound to blast jumps The Concheror Changed rage building source from "damage done and damage received" to only "damage done" Increased the rate at which Rage builds for this item by +25% The Equalizer Removed player move speed modification and added it to a new item named The Escape Plan All owners of the Equalizer will be automatically granted The Escape Plan Crit-a-Cola Added +25% increased movement speed while active Increased duration from 6 to 8 seconds Atomic BonkIncreased duration from 6 to 8 seconds All FlamethrowersIncreased base damage by +10%. Backburner Removed +10% damage bonus attribute Note: Because of base damage increase, damage remains unchanged Degreaser Added -10% damage penalty attribute Note: Because of base damage increase, damage remains unchanged PhlogistinatorDamage defense while taunting reduced from -90% to -75% Item bug fixes Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed Improved visual and audio cues for when the Manmelter is ready to fire Fixed Manmelter being able to earn crits via friendly Pyro self-damage Fixed Scotch Bonnet's blue team skin not showing Fixed Unarmed Combat's taunt not working Unarmed Combat's color now matches the team using it Fixed the Apparition's Aspect showing a burning texture in DX8 View the full article Quote Link to comment Share on other sites More sharing options...
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