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Jaymod isnt able to access the new fonts being used.  When you load Jaymod, you get a few warnings that it cant find JetBrains Mono and another font. A bad substitution font is used for console and a few other things in game, such as countdown timer etc., a tiny font is used. 

I found a fix: temporarily rename the etlegacy pk3 file to zip extension, so zip extraction tools (including windows explorer) let you go into it, and extract/copy the subfolder "fonts" into Jaymod mod folder....it's in Documents\Etlegacy\Jaymod on Windows. Dont forget to rename the etlegacy file back to .pk3 extension.

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