LioN Posted August 12, 2021 Posted August 12, 2021 (edited) Can I suggest some modifications to any of the jaymod servers? Take off the double jump. Take away the conflict between one player and another bumping into each other on the map, an example is the bot getting in your way all the time, which gets in the way a lot. (if there is a way for that). Put Molotov for soldiers at least a few seasons. Fix headshot damage, sometimes hit the head squarely, and the player doesn't die. Decrease the time it takes to change weapons. If that was helpful cool, if not just ignore it, it's just the opinion of another fuc**** human. Thanks. Edited August 12, 2021 by LioN Quote
Buckwild Posted August 12, 2021 Posted August 12, 2021 We appreciate suggestions! Jay1 will continue with double-jump...It's called a "fun Server". /seta cg_weaponcycledelay "0.000" That's about all You can do... Molotovs will have to be debated... Damage is set well for heatshots, High ping can make shot miss... Players bumping is built into enemy territory, Someone changed that but He made a new ET... I have suggested adding sprint to Bots leaving Spawn...Easily done but there's a lot of maps..... 2 Quote
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