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name "^7p^9r^7o^9n^7o^9o^7b^1. rate "25000" snaps "40" cl_maxpackets "100" cl_timenudge "0" cl_doubletapdelay "0" pb_security "0" logfile "1" // [controlz]. cg_fov "90" sensitivity "2.90" cl_mouseaccel "0" m_pitch "0.01501" cg_drawcrosshair "5" cg_crosshaircolor "cyan" cg_crosshairhealth "0" cg_crosshairpulse "0" cg_crosshairsize "38" bind mouse1 "+attack" bind SHIFT "+sprint" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind 1 "weaponbank 1" bind 2 "weaponbank 2 bind 3 "weaponbank 3 bind 4 "weaponbank 4" bind MWHEELUP "weaponbank 5" bind C "weaponbank 6" bind MWHEELDOWN "weaponbank 7" bind a "+moveleft" bind b "+zoom" bind mouse2 "+movedown" bind d "+moveright" bind e "+leanright" bind f "+activate" bind g "vsay THANKS" bind h "say ^7Hello!(" bind l "openlimbomenu" bind m "mvactivate" bind o "" bind q "+leanleft" bind r "+reload" bind s "+back" bind t "messagemode" bind u "messagemode3" bind v "mp_quickmessage" bind w "+forward" bind x "vstr fovtoggle" bind y "messagemode2" bind z "kill;forcetapout" bind TAB "+scores" bind ENTER "vstr classtoggle" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind CAPSLOCK "+speed" bind ALT "" bind X "+prone" bind SHIFT "+sprint" // [r_settings]. r_ati_fsaa_samples "0" r_ati_truform_tess "0" r_mode "4" r_gamma "3" r_picmip "0" r_picmip2 "3" r_noportals "1" r_displayRefresh "100" r_overbrightbits "1" r_mapoverbrightbits "3" r_intensity "1.5" r_ingamevideo "0" r_ignorehwgamma "1" r_flares "0" r_drawsun "0" r_fastsky "1" r_subdivisions "999" r_simpleMipMaps "1" r_fullscreen "1" r_detailtextures "0" r_ext_gamma_control "1" r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST" r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST" r_textureMode "GL_LINEAR_MipMap_NEAREST" r_texturebits "0" r_colorbits "16" r_stereo "0" r_stencilbits "0" r_depthbits "24" r_vertexLight "0" r_shownormals "0" r_showmodelbounds "0" r_dynamiclight "0" r_lodbias "2 r_showsky "0" r_primitives "0" // [cg_settings]. cg_bloodflash "0" cg_bloodDamageBlend "0" cg_bloodtime "0" cg_drawWeaponIconFlash "0" cg_drawReinforcementTime "1" cg_noAmmoAutoSwitch "1" cg_complaintPopUp "0" cg_draw3dicons "0" cg_autoReload "0" cg_useScreenshotJPEG "1" cg_printObjectiveInfo "1" cg_atmosphericEffects "0" cg_wallmarklifetime "0" cg_teamchattime "99999" cg_drawcompass "1" cg_drawfireteamoverlay "1" cg_drawSmallPopupIcons "1" cg_hudAlpha "1.0" cg_muzzleFlash "1" cg_brassTime "0" cg_simpleitems "1" cg_wolfparticles "0" cg_gibs "0" cg_shadows "0" cg_marktime "0" cg_coronas "0" cg_coronafardist "0" cg_showblood "0" cg_lagometer "0" cg_drawfps "1" cg_fov "90" cg_drawGun "1" cg_drawCrosshair "5" cg_crosshairHealth "0" cg_popuplimbomenu "0" cg_drawCrosshairNames "1" cg_drawCrosshairPickups "1" cg_drawNotifyText "1" cg_descriptiveText "1" cg_drawTeamOverlay "2" cg_autoAction "0" cg_announcer "1" cg_gun_frame "0" cg_marktime 0 cg_drawroundtimer 1 cg_drawbuddies 1 customheight 1024 customwidth 768 cg_drawfallkick 0 cg_fallkick 0 cg_damagekick 0 cg_bobup "0" cg_bobpitch "0" cg_bobroll "0" cg_runpitch "0" cg_runroll "0" // [com_settings]. com_hunkMegs "256" com_zoneMegs "32" com_soundMegs "32" com_blood "0" com_maxfps "125" com_crashed "0" // [b_settings]. b_drawclock "1" b_althud "2" b_hitsounds "1" b_hudYoffset "10" b_althudflags "0" b_fireteamalpha "1" b_drawranks "0" b_tracers "0" b_muzzleflash "0" seta s_wavonly "0" seta s_defaultsound "0" seta s_mixPreStep "0.02" seta s_mixahead "0.06" seta s_khz "44" seta s_doppler "1" seta s_musicvolume "0" seta s_volume "0.9" seta s_loadas8bit "1" seta s_distance "100" seta s_mindistance "0.000000000001" seta s_maxdistance "99999999999999" seta s_polykeep "1000000000" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_bloat "2" ^1Config ^7Loaded ^^7p^9r^7o^9n^7o^9o^7b^1.
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