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Signs of Paypal found inside new Android Market Will the Android Market soon begin accepting payments via Paypal? A new version (3.3.11) of the Android Market has found itself leaked online this week, adding a couple of new and noteworthy features. Chief among the details are the ability to toggle update settings (only over Wi-Fi) as well as a new icon, smaller fonts, and more obvious ratings. Oh and then there's this thing about Paypal integration being tucked away. One of our readers, Victor, took it upon himself to look deeper into the new Android Market .APK file to see he might stumble up. Lo and behold, he came across multiple references to Paypal. You can see said references in the image just below this post. We've been hearing for a very long time that Paypal integration would be finding a way into the Android Market. After more than a year of waiting, it looks like we're soon about to get this much-anticipated feature! Source DJ
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Website revolutionizes wheelchair accessibility Just over a year after its launch, a revolutionary German website is reshaping the lives of wheelchair users with online information about the accessibility of thousands of locations worldwide. Wheelmap.org is an interactive map allowing users to rate places such as cafes, bars and libraries according to their accessibility. Run by Berlin-based charity Sozialhelden, the site is brainchild of the foundation’s co-founder, Raul Krauthausen. And since a campaign by US web giant Google was launched this September, the site has seen their usual 10,000 hits a month rocket to 100,000. They are also celebrating their 150,000th ranked location. Like many of the best ideas, Wheelmap came to Krauthausen almost by accident. In a Berlin café with a friend, he had a revelation; they hadn’t chosen the spot because of its outstanding coffee, but because he knew in advance that it had wheelchair access. Krauthausen, who is affected by the bone condition Lobstein syndrome, is just one of the 1.6 million people in Germany who use a wheelchair. And he, like countless others, was fed-up of the lack of choice he faced day in, day out - despite the German constitution stating that “no person is to be discriminated or disadvantaged on grounds of disability.” He also realised that for many people who rely on a wheelchair, going somewhere new can suddenly become more stressful than exciting if, upon arrival, there turns out to little to no wheelchair access, or that there are no accessible toilets. “Almost every establishment has a website with the opening times, prices and services on it. What is lacking, however, is information about how accessible it is.” Krauthausen explained in an interview on the website. “It was yet another example of how physical barriers can shrink a person’s world. It was at this point I realised that a map with wheelchair-friendly places marked on it would be really useful.” And so the wheels were put in motion, and the website went live last year under the direction of Sozialhelden, a foundation which campaigns for social inclusion. Currently, Wheelmap boasts its own free App for Smartphones in an impressive 12 languages, including English, Turkish, French, and Japanese. The majority of ranked locations are still in Germany, but an increasing number are popping up overseas and plans are in the pipeline to develop locations across Britain in time for the 2012 Paralympics. The site’s recent boom in success is partially thanks to a recent Google ad for its Chrome web browser. So far, the advert has accumulated over one million hits on YouTube and is being aired on TV across Germany. “The Wheelmap project is a prime example of the fact that the internet enables people to do things that wouldn’t have even been thought possible several years ago. "These kinds of developments are the very reason we founded Chrome,” Google spokesman Stefan Keuchel said in a statement on the site. “Raul embodies our ethos that the internet is what you make of it.” It is not, however, only wheelchair users who can benefit from the site - it is also relevant for the 8.5 million people in Germany who use some sort of mobility aid with wheels - whether parents with a pram, or an elderly person with a walker. Krauthausen hopes that as the site gains publicity, increasing numbers of people can benefit from the chance to “discover new places with ease, and meet new people, disabled or not." "That is what Wheelmap is all about; inclusion and contributing towards a barrier-free society,” he said. Source The official wheelmap.org site DJ
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Get Ready: PS Vita is Coming February 22nd This afternoon on stage at the Web 2.0 Summit in San Francisco, I shared some very exciting news that I know the PlayStation Nation has been anticipating since we unveiled PlayStation Vita back in January. For those looking to get their hands on the ultimate in handheld entertainment, I’m thrilled to let you know that starting on February 22, 2012, PS Vita will be available at major retailers in the United States, Canada, Latin America, and Europe. Our first-party studios and army of publishing partners have been extremely hard at work to ensure that PS Vita launches with a vast library of titles that deliver unique gameplay experiences that go beyond any handheld or mobile device on the market. We have more than 100 games currently in development globally that span many different genres, including Sound Shapes, Resistance: Burning Skies, Uncharted Golden Abyss, Capcom’s Ultimate Marvel vs. Capcom 3, Ubisoft’s Assassin’s Creed, EA Sports’ FIFA, Activision’s Call of Duty, and numerous others that you’ll hear about in the months ahead. I’ve had the chance to spend some time with several of these titles and I think you’ll be blown away by how each takes advantage of the technology packed into PS Vita to deliver amazing gaming experiences. With its vibrant 5-inch OLED screen, dual analog sticks, dual cameras, and front and rear touch panel, PS Vita will deliver rich, immersive games with stunning graphics, which simply can’t be found anywhere else. Now you’ll be able to play shooters and action titles on-the-go with controls that are familiar, and you won’t have to block out the gorgeous screen to interact with the games. In addition to the deep portfolio of games, you’ll also have access to native social applications – near and Party – that help you connect with your friends and fellow PS Vita owners. We also recently announced that PS Vita will have your favorite social networking applications like Facebook, foursquare, Skype, and Twitter, so you can share and connect with friends. With PS Vita, you can enjoy the best handheld gaming experience available and stay connected to the people and interests you care about. It’s never been a better time to be a part of PlayStation Nation and I can’t wait for you to experience this revolutionary handheld system. Stay tuned for more exciting updates as we near the February 22, 2012 launch! Source DJ
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Intel Sandy Bridge-E Processors are limited to Six Cores Intel has confirmed that their upcoming Sandy Bridge-E processors launching in Q4 2011 will only feature upto 6 Cores. The Sandy Bridge-E Processors would be compaitible with X79 Chipset based motherboards featuring the LGA-2011 socket. The Eight Core CPU’s will launch for the Server lineup which will include the Sandy Bridge-EP Xeon chips. The reason Intel explains is that the Eight or greater cores are only suitable for Workstations or Server Environments where more CPU Horsepower is required while 6 Core based Sandy Bridge-E perfectly suit the Desktop requirements. Another major factor to limit the desktop models to 6 Cores is the High Thermal Design Power (TDP). The Sandy Bridge-EP’s with 8 Cores have a max TDP of 150W while the frequencies they feature are only 3.1Ghz at max. The Desktop Sandy Bridge-E on the other hand come with higher frequencies of 3.3 – 3.6 Ghz with the addition of Turbo Boost and the TDP’s is rated at 130W. Adding 2 extra cores would make the max TDP hit the 150-160W barrier which is not suitable for desktop usage. All of the current Lineup Sandy Bridge-E Processors Core i7 3960X, 3930K and the Quad Core 3820K would launch in Q4 2011 or next month. The details have already been posted here. While Intel doesn’t plans to release any 8 core model for its current C stepping lineup, Another flagship CPU Core i7 3980X which will feature the D stepping would launch in Q2 2012 being Intel’s first Native 8 Core Desktop processors. This hasn’t been confirmed yet but a few slides were leaked here which show info on Intel’s next flagship CPU for Sandy Bridge-E platform. Source DJ
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A fall sweep We aspire to build great products that really change people’s lives, products they use two or three times a day. To succeed you need real focus and thought—thought about what you work on and, just as important, what you don’t work on. It’s why we recently decided to shut down some products, and turn others into features of existing products. Here’s the latest update on what’s happening: Code Search, which was designed to help people search for open source code all over the web, will be shut down along with the Code Search API on January 15, 2012. In a few weeks we’ll shut down Google Buzz and the Buzz API, and focus instead on Google+. While people obviously won't be able to create new posts after that, they will be able to view their existing content on their Google Profile, and download it using Google Takeout. Jaiku, a product we acquired in 2007 that let users send updates to friends, will shut down on January 15, 2012. We’ll be working to enable users to export their data from Jaiku. Several years ago, we gave people the ability to interact socially on iGoogle. With our new focus on Google+, we will remove iGoogle's social features on January 15, 2012. iGoogle itself, and non-social iGoogle applications, will stay as they are. The University Research Program for Google Search, which provides API access to our search results for a small number of approved academic researchers, will close on January 15, 2012. In addition, later today the Google Labs site will shut down, and as previously announced, Boutiques.com and the former Like.com websites will be replaced by Google Product Search. Changing the world takes focus on the future, and honesty about the past. We learned a lot from products like Buzz, and are putting that learning to work every day in our vision for products like Google+. Our users expect great things from us; today’s announcements let us focus even more on giving them something truly awesome. Posted by Bradley Horowitz, Vice President, Product Source DJ
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iPad 3 Headed Into Production With the iPhone 4S arriving at market today, the never-sated Apple rumor mill is clamoring for more grist. And, as always, there’s plenty of it to be had, this time involving the iPad 3. According to Susquehanna Financial analyst Jeff Fidacaro, the device is headed into production. Supply chain checks suggest to Fidacaro that Apple is ramping up its fourth-quarter iPad builds to between 12 and 14 million, from between 11 million and 13 million. And, importantly, that upward adjustment is due in part to an early iPad 3 production run. “Since our last month supply chain checks we are now seeing 600,000 to one million iPad 3 builds showing up on the plan for the fourth quarter of calendar 2011,” Fidacaro told AllThingsD. “Our previous estimate did not include any iPad 3s.” So preparations for Apple’s next big product launch are already under way, presumably with an eye toward an early 2012 launch — March, perhaps — the same month Apple uncrated the iPad 2. Incidentally, Fidicaro believes Apple shipped 11.5 million iPads in the third quarter and will likely ship 13 million in the fourth. Source DJ
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We’re here on the USS Hornet attending NVIDIA’s GeForce LAN 6 event, where NVIDIA has just finished a kick-off keynote and product announcement between rounds of gaming. While NVIDIA has held LAN parties in the past, they don’t traditionally use them to announce new products. But the reality of the GPU product cycle is that with Kepler due in 2012 NVIDIA won’t be launching any major new consumer GPUs this fall, so instead the fall is being dedicated to their ecosystem products and GeForce LAN 6 is being used as the launch event for those products. So while today’s announcement isn’t a new GPU, it is still quite relevant to gaming. As you may recall, it’s been nearly 3 years since NVIDIA first announced 3D Vision, their initiative to revitalize the shutter glasses 3D gaming market by adding support to their drivers for running a number of games in 3D, while at the same time taking care of the hardware on their own by producing the glasses and IR transmitter. Since then they have given the glasses a slight upgrade by extending the battery life, having a few monitor/laptop vendors integrate the IR transmitter into their wares, and introduced a separate set of wired glasses, but otherwise the platform has remained the same. As for the competition NVIDIA is facing some pressure from AMD, whose HD3D initiative had been slow to start off but has finally gained some momentum with the release of monitors such as the Samsung SA750. At the same time NVIDIAs own sales have reached 500,000 glasses, meaning the product line has been deemed successful enough to continue its development. As a result 3D Vision is due for a refresh. The result of that product refresh is pair of technologies: 3D Vision 2 glasses, and 3D LightBoost. The 3D Vision 2 glasses are the long awaited replacement for NVIDIA’s earlier 3D Vision wireless glasses, and feature a new fit and larger lenses. From NVIDIA’s perspective they wanted to have glasses with larger lenses for use with today’s 27” 120Hz monitors (3D Vision 1 launched with 22” monitors), whereas from our perspective we’ve never been a big fan of the wrap-around fit of the original glasses. The result is that NVIDIA went with lenses that are 20% larger than with the older glasses, Which in turn making the required glasses larger overall. This ends up killing two birds with one stone, as not only does NVIDIA get their larger lenses, but the larger frame Allows them to promote the glasses as less Allowing light to leak in from the side. At the same time the larger frame means that they've gone back and reworked the material and the fit of the frame, the frame is now made out of a softer plastic, Which should be more malleable to heads and headphones alike. With that said we have not had a chance to try out a set of 3D vision glasses 2 yet, so we'll be including our impressions shortly once NVIDIA brings them out for exhibition. The second announcement 3D vision of the evening is the announcement of 3D light boost, a new NVIDIA technology that is designed to partially mitigate the biggest pitfall of active shutter glasses: the poor visibility that results from the shutters blocking so much light. All 3D systems suffer to some extent to this - at the end of the day you're blocking an image from reaching any given eye - but as anyone who has used both polarized and shutter systems can tell you, shutter systems have it worse. Thus the idea behind 3D light boost is that NVIDIA has a new way to operate their glasses that block less light, both from the monitor and from the immediate environment. Unfortunately NVIDIA is holding their cards close to their chest here when it comes to discussing how the technology operates. What we have managed to get confirmed is that 3D is a light boost monitor technology (not a glasses technology), and that Intel is playing with the monitor backlight to Achieve this. Specifically they're shutting off the backlight entirely between frames, and then activating the backlight brightness at over 100% when they want to show a frame. In effect the backlight itself is acting as a shutter. The significance of this change is that by modulating the backlight the shutters on the glasses themselves no longer need to be closed for as long a period of time. Currently NVIDIA needs to close the shutters Relatively early to preventDefault stereo crosstalk - left and right images being seen in the wrong eyes - from being noticed and breaking the illusion 3D. The need to close the shutters so early is a Particular quirk of LCD monitors, as the shutters need to be closed while the LCD crystals are moving to their new alignment and only opened once the crystals are near or at their new alignment, since crosstalk will occur long before the image settles. Or to put another way, by modulating the backlight LCD motion blur can be hidden, Which is a second way to reduce stereo crosstalk. The result of this is that the shutters on the glasses can be kept open longer, Which improves the amount of environmental light that gets through the glasses. For the monitor itself, the increase in image brightness is Achieved by overdriving the monitor's backlight, producing an image brighter than the current crop of 3D monitors at full brightness. The amount of overdrive is going to depend on the attributes of the monitor being used, and more immediately NVIDIA still has not fully explained the technical reason for why they can overdrive a backlight but only for short periods of time. In any case the combination of the two effects results in both the image on the monitor and the immediate environment being perceived as being brighter. Presumably this method could also be used to reduce overall stereo crosstalk (which still exists to some extent), but not NVIDIA is promoting it as such. Source DJ
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Your day made easier. Nokia 603 features a powerful 1 GHz processor, making everything you do with your phone feel fast, smooth, and effortless. Get news from the web in an instant or take photos in a snap. It all comes to life on the bright 3.5” ClearBlack touch screen – with stunning picture quality from nearly any angle, indoors or out. http://www.youtube.com/watch?v=xPOYp4FzOXc Source and for more info DJ
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Several Bravia TVs partially melted, one emitted smoke Bravia sets to be inspected were sold mostly in Europe, U.S. Fresh blow to firm's loss-making TV unit TOKYO, Oct 12 (Reuters) - Electronics giant Sony Corp suffered a fresh blow on Wednesday after several of its Bravia LCD televisions sets emitted smoke or parts began to melt, a company official said on Wednesday. Sony said it will offer free inspection and repairs available to 1.6 million of the TV sets. Sony's television unit is already heading for its eighth straight year of losses, as it battles fierce competition from Samsung and LG of South Korea. The 11 overheating incidents all took place in Japan, but the faulty parts may affect TV sets sold around the world, the company said in a news release. There have been no reports of injuries or damage to anything other than the televisions, Sony said. The televisions were manufactured in 2007 and 2008 and were mostly sold in Europe and the United States, although some were also sold in Japan and other parts of the world, a Sony spokeswoman said. The company will alert customers to the problem via its websites and in some countries via e-mail and newspaper advertisements. Source DJ
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