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  1. // Client Game seta cg_announcer "1" seta cg_atmosphericeffects "0" seta cg_autoactivate "1" seta cg_autoreload "1" seta cg_autoswitch "0" seta cg_blinktime "100" seta cg_bloodDamageBlend "0" seta cg_bloodFlash "0" seta cg_bloodTime "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_b...
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