SO Proportion Chart 500%
Something a little special, it's not a "Sprite Sheet" per say, but more a study I've made for an OOOOOOOOLD game I started playing when I was eleven. (And the game was already there for a few years back then)
It's based on "Charas" designs, so...basically, what you could encounter into RPGMakers or others type of software.
The Sprite itself of a character, is : 24wide by 32high pixels !
Anyway, this game made me go into pixel art, and I've never lost grip on both the game and Pixels from there.
SO ! Little in depth now :
- From left to right, the character goes taller.
-From Top, to bottom, we have : Muscular, Fat (sorry I dunno a more...elegant term ?), Regular, and Thin morphology.
The trick now ? Well...You extend one pixel on the body one time, then on the next image, one pixel on the head :D
And that's how they scale up from one pixel only at a time !
Magnified 5 Times for your comfort !
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