Dupstep Posted May 24, 2012 Posted May 24, 2012 (edited) These is thread about Enemy Territory scripts. I wanted to post into old forum,but Oops,forum didn´t work. There are lots of players who might TK you. If you're tired of responding to all of the complaint prompts, this script will let you toggle the complaint pop up on and off. It's NOT written as a toggle because I wanted the echo notification. Change bind key "x" to key what you wanna press. //Complaint popup on/off toggle set complainton "cg_complaintpopup 1; set complainttoggle vstr complaintoff; echo ^7Complaint Popup ^2ON" set complaintoff "cg_complaintpopup 0; set complainttoggle vstr complainton; echo ^7Complaint Popup ^1OFF" set complainttoggle "vstr complaintoff" bind x "vstr complainttoggle" In ET has added a nifty button to start demo recording(F12), but there is no way to stop recording except for /stoprecord in the console. This script will let you assign a key to start AND stop recording without overwriting previously recorded demos. Change bind key "x" to key what you wanna press. //Demo record on/off toggle set demoon "autorecord; set nextdemo vstr demooff; echo ^2Recording ^7demo" set demooff "stoprecord; set nextdemo vstr demoon; echo ^7Recording ^1stopped" set nextdemo "vstr demoon" bind x "vstr nextdemo" You have the ability to display a yellow shield icon above the heads of your fireteam members. This script turns that icon on and off. Change bind key "o" to key what you wanna press. // Fireteam script - toggles buddy team icons set showteam "selectbuddy -2; set nextteamtoggle vstr hideteam; echo Team Highlighted!!!" set hideteam "selectbuddy -1; set nextteamtoggle vstr showteam; echo Team icons hidden!!!" set nextteamtoggle "vstr showteam" bind o "vstr nextteamtoggle" The quick grenades script pulls out a grenade, holds it for about 3 seconds, then tosses it. Change bind key "x" to key what you wanna press. // Quick Grenade script (I made some changes,orginal from script from Orpser) set quickgrenade "weaponbank 4; wait 90; +attack; -attack; wait 120; weapprev" bind x "vstr quickgrenade" I made this sccript,because I want to toss a quick airstrike and go back to the SMG(mp40/Thompson) Change bind key "b" to key what you wanna press.But I suggest "b".Binoc button use "Ctrl" //Tosses airstrike cannister and then switches back to SMG bind b "weaponbank 5; +attack; wait 90; -attack; vsay_team FireInTheHole; weaponbank 3" Sometimes we just want to play under a different name and we don't want to go the player menu to change. Here's a simple script to enable name changing from a single key:(Orginal from RTCW,just made some changes to make it easier). Change bind key "x" to key what you wanna press. //Name changing script set gamename1 "name ^1[first name]; set nextname vstr gamename2; echo [first name]" set gamename2 "name ^1[second name]; set nextname vstr gamename1; echo [second name]" set nextname "vstr gamename1" bind x "vstr nextname" Some people may have multiple people who play from the same computer.Like Kapi and Barca or Bella Earl and ATT´Fla... The name script can be easily changed to not only allow each player their own name, but allow each player to load their unique config.Note:Copy user cfg to etmain and jaymod. Change bind key "x" to key what you wanna press. //Name changing script with executable configs set gamename1 "name ^1[first name]; set nextname vstr gamename2; exec firstname.cfg; echo [first name]" set gamename2 "name ^1[second name]; set nextname vstr gamename1; exec secondname.cfg; echo [second name]" set nextname "vstr gamename1" bind x "vstr nextname" This script is made by Deja Vu,yes Mew from *CG Engineers pick up a 7th weapon - Landmines. I've added a third toggle so that landmines and grenades are now on the same key, with grenades being the first weapon that always comes up: Change bind key "q" to key what you wanna press. //Key Assignments bind w "vstr nextw-bank23e; set nextw-bank56e vstr w-bank5e; set nextw-bank47e vstr w-bank4e" bind r "vstr nextw-bank56e; set nextw-bank23e vstr w-bank3e; set nextw-bank47e vstr w-bank4e" bind t "vstr nextw-bank47e; set nextw-bank23e vstr w-bank3e; set nextw-bank56e vstr w-bank5e" bind q "weaponbank 1; cg_drawgun 1; vstr resete" //Multiple-Weaponbind Script Weaponbank 3 and 4 set w-bank3e "weaponbank 1; weaponbank 2; weaponbank 3; cg_drawgun 0; set nextw-bank23e vstr w-bank2e" set w-bank2e "weaponbank 1; weaponbank 2; cg_drawgun 1; set nextw-bank23e vstr w-bank3e" set nextw-bank23e "vstr w-bank3e" //Multiple-Weaponbind Script Weaponbank 5 and 6 set w-bank5e "weaponbank 5; cg_drawgun 1; set nextw-bank56e vstr w-bank6e" set w-bank6e "weaponbank 6; cg_drawgun 1; set nextw-bank56e vstr w-bank5e" set nextw-bank56e "vstr w-bank5e" //Multiple-Weaponbind Script Weaponbank 4 and 7 set w-bank4e "weaponbank 4; cg_drawgun 1; set nextw-bank47e vstr w-bank7e" set w-bank7e "weaponbank 7; cg_drawgun 1; set nextw-bank47e vstr w-bank4e" set nextw-bank47e "vstr w-bank4e" //Resets to SMG, pliers, and hand grenade set resete "set nextw-bank23e vstr w-bank3e; set nextw-bank56e vstr w-bank5e; set next-bank47e vstr w-bank4e" Thats all Hope you use these scripts Edited March 30, 2018 by Fearless Staff Quote
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