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Posted

r21284c

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Critical fixes:

+ Fixed a new core bug that was leading to AI expansion, design and

fleet composition issues.

+ Fixed a crash that might occur if a homeworld was eliminated.

+ Fixed an admiral and Suul'ka related crash.

 

Other fixes:

+ Fixed a rendering error that was causing particle effects to LOD out early.

+ Fixed a bug that was allowing players to see enemy systems if they

had naval stations.

+ Fixed hiver gate, badge icon, naval icon and homeworld effect

persistence upon re-entering the star map.

+ It is now possible to build stations in independent systems.

+ Fixed a case where a player could attempt to send two colonization

missions to a system with one habitable planet.

+ Fixed an issue that was preventing the star system tool tip from

appearing in the first few turns.

+ Fixed an issue that was making clicking to zoom in on a fleet tricky.

+ Fleets no longer disband automatically when relocated unless there

is not enough support capacity available.

+ Fixed an issue that was causing Suul'ka to bore node lines.

+ Station retrofit now has a scrollbar for weapon lists.

+ Fixed the issue that was preventing freighters from moving in combat.

+ Recent survey effects are now excluded from your own systems.

+ AI now retires obsolete designs.

 

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