Fearless News Posted May 15, 2012 Posted May 15, 2012 (Build 154993) - Chainsaw weapon is now properly removed from 3rd person player model upon death. - Fixed visual stutter of FOV during serious speed power if using custom FOV. - Player FOV override no longer has any effect in third person view mode. - Added slider for FOV adjustment to graphics options menu. - Using third person view mode is no longer reported as cheating in versus game modes. - Added checkbox for preferred player view mode (first / third person), which determines view mode at the start of a game session. - Deathmatch game mode now supports infinite frags limit. - Death and chat lines now last half as long. - Created Yellow Yarek player model. - Player death camera will be in third person in versus modes (but not those which include enemies, like beast hunt). - Fixed bug which caused deaths not to be correctly considered when forming sorted score list. - When player gets killed by environment damage (something other than player), it will lose frags. - Colt weapon no longer uses reload in deathmatch and other versus modes. - Fixed an issue causing sniper item spawns to overlap during last man/team standing rounds. - Made player footstep heard farther in versus. Made them silent when crouching. - Fixed an issue causing missing 3rd person weapons and wrong spine animation in case multiplayer model is changed from non-default back to default during gameplay. - Fixed an issue preventing player from entering swimming mode in some cases. - Fixed serious damage item not being visible when dropped by player. - Fixed player falling through floor when crouching after long fall on remote machine under low FPS. - Player FOV override cvar is not disabled in versus multiplayer mode any more. - Kleer Kenny now has destruction sound. View the full article Quote
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