Fearless News Posted April 6, 2012 Share Posted April 6, 2012 r20461c ------ Critical fixes: + Fixed a new first-turn networked multiplayer crash. + Fixed a crash related to the Xavier module. + Fixed the issue that was causing Hiver gates not to function until the game was reloaded. + Temporarily removed localization files causing crash on start-up for German and Russian players. Other fixes: + Fixed an issue where non-standard fleets could get into combat rounds. + Fixed an issue where module repair points were not being factored in to the total. + Build orders are now cleaned up with a player's colonies are lost. + Espionage panel in the diplomacy screen now lists pending intel operations for the turn. + Hiver gate icons now appear when gate ships are deployed. + Fixed new placeholder UI elements in the design screen. + Some weapon-related framerate optimization made in combat. + Fixed an issue where colony IO was not being redistributed when either terraforming or infrastructure were maxed. View the full article Quote Link to comment Share on other sites More sharing options...
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