Jaymod Cvar Reference

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CVAR Reference

dedicated

Name: dedicated — set server mode

Synopsis: dedicated [mode]

Table 13.1. dedicated Modes

Mode Description
0 mixed client/server
1 dedicated LAN (do not register with browselists)
2 dedicated Internet (register with browselists)

Default: dedicated 0

Description: dedicated sets the server mode.

g_adminLog

Name: g_adminLog — set filename used for admin command logging

Synopsis: g_adminLog ["file"]

Default: g_adminLog ""

Description: g_adminLog sets the filename used for admin command logging. The file is always appended to. A value of "" will disable this functionality.

g_admin

Name: g_admin — enable/disable admin system

Synopsis: g_admin [mode]

Mode Description
0 disabled
1 enabled

Default: g_admin 0

Description: g_admin enables or disables admin system (!command) functionality.

g_alliedmaxlives

Name: g_alliedmaxlives — sets maximum number of lives for Allied players

Synopsis: g_alliedmaxlives [num]

Default: g_alliedmaxlives 0

Description: g_alliedmaxlives sets maximum number of lives for Allied players. Setting num to 0 disables max lives enforcement and allows unlimited lives.

Notes: This cvar is superseded by g_maxlives(cvar)

g_altStopwatchMode

Name: g_altStopwatchMode — enable/disable alternative stopwatch gametype

Synopsis: g_altStopwatchMode [mode]

Mode Description
0 disabled
1 enabled

Default: g_altStopwatchMode 0

Description: g_altStopwatchMode enables or disables alternative stopwatch gametype. When enabled causes players to swap teams after each game.

g_ammoRechargeTime

Name: g_ammoRechargeTime — set time interval between ammo-pack cabinet respawns

Synopsis: g_ammoRechargeTime [interval]

Default: g_ammoRechargeTime 60000

Description: g_ammoRechargeTime sets the time interval in milliseconds between ammo-pack cabinet respawns.

g_antiwarp

Name: g_antiwarp — enable/set bitflags for antiwarp functionality

Synopsis: g_antiwarp [flags]

Table 13.2. g_antiwarp Flags

Flag Description
1 enable antiwarp functionality
32 log player's warping to their desktop

Default: g_antiwarp 1

Description: g_antiwarp enable/sets bitflags for antiwarp functionality.

Warping occurs when the server recieves several new commands for a player in a very short period of time. This happens because packets from the player were lost or never sent. The player will appear to cross a great distance in a very short period of time, making them hard to hit and possibly allowing them to avoid landmine damage.

The antiwarp system delays commands when they are recieved too quickly. Thus, when a player sends 700ms worth of commands in 50ms, the commands will be spread out over 700ms, causing the player to move smoothly to other players. This affects the player who sent the commands too quickly only by increasing their ping, and will not keep increasing ping endlessly - at maximum, the added ping is the highest ping the player is actually getting. If temporary network issues cause ping to increase beyond a sensible number, the player can stand still for a moment and their ping will normalize.

The net effect is that players with unreliable or congested upstream will not benefit from their situation; rather they (in a sense) are penalized for it, while all the other players on the server are not.

Caution: Flags enabling extra debug/logging can be extremely network-expensive and should not be used for normal gameplay.

Note: The initial code implementation for antiwarp was contributed to Jaymod by Zinx Verituse, June 2007.

g_autoFireteams

g_axismaxlives

g_bannerLocation

g_banners

g_bannerTime

g_bluelimbotime

g_bulletmodeDebug

g_bulletmodeReference

g_bulletmodeTrail

g_bulletmode

g_campaignFile

g_censorPenalty

g_censor

g_classChange

g_complaintlimit

g_covertopsChargeTime

g_covertops

g_damagexp

g_debugAlloc

g_debugConstruct

g_debugDamage

g_debugMove

g_debugSkills

g_defaultSkills

g_disableComplaints

g_dragCorpse

g_dropAmmo

g_dropHealth

g_dynamiteTime

g_enforcemaxlives

g_engineerChargeTime

g_engineers

g_fastres

g_fear

g_filterBan

g_filtercams

g_fixedPhysicsFPS

g_fixedPhysics

g_forcerespawn

g_friendlyFire

g_gametype

g_glow

g_goomba

g_gravity

g_headshot

g_healthRechargeTime

g_heavyWeaponRestriction

g_hitmodeAntilagLerp

g_hitmodeAntilag

g_hitmodeDebug

g_hitmodeFat

g_hitmodeGhosting

g_hitmodeReference

g_hitmode

g_hitmodeZone

g_inactivity

g_intermissionReadyPercent

g_intermissionTime

g_ipcomplaintlimit

g_kickMessage

g_kickTime

g_killingSpree

g_killSpreeLevels

g_knifeonly

g_knockback

g_landminetimeout

g_levels_battlesense

g_levels_covertops

g_levels_engineer

g_levels_fieldops

g_levels_lightweapons

g_levels_medic

g_levels_soldier

g_lms_followTeamOnly

g_lms_lockTeams

g_lms_matchlimit

g_lms_roundlimit

g_lms_teamForceBalance

g_logOptions

g_logSync

g_log

g_loseSpreeLevels

g_LTChargeTime

g_mapConfigs

g_mapScriptDirectory

g_maxGameClients

g_maxlivesRespawnPenalty

g_maxlives

g_medicChargeTime

g_medicSelfHealDelay

g_medics

g_misc

g_moverScale

g_movespeed

g_muteTime

g_noTeamSwitching

g_packDistance

g_panzerWar

g_password

g_playDead

g_poisonSyringes

g_privateMessages

g_proneDelay

g_protestMessage

g_redlimbotime

g_reflectFriendlyFire

g_saveCampaignStats

g_scriptDebugLevel

g_scriptDebug

g_scriptName

g_shortcuts

g_shoutcastpassword

g_shoveNoZ

g_shove

g_sk5_battle

g_sk5_cvops

g_sk5_eng

g_sk5_fdops

g_sk5_lightweap

g_sk5_medic

g_sk5_soldier

g_skills

g_slashKill

g_smoothClients

g_snap

g_sniperWar

g_soldierChargeTime

g_soldiers

g_spawnInvul

g_spectatorInactivity

g_spectator

g_speed

g_teamDamageMinHits

g_teamDamageRestriction

g_teamForceBalance

g_truePing

g_userAlliedRespawnTime

g_userAxisRespawnTime

g_voiceChatsAllowed

g_vulnerableWeapons

g_warmup

g_watermarkFadeAfter

g_watermarkFadeTime

g_watermark

g_weapons

g_wolfrof

g_xpCap

g_xpMax

g_xpSaveTimeout

g_xpSave

match_latejoin

match_minplayers

match_mutespecs

match_readypercent

match_timeoutcount

match_timeoutlength

match_warmupDamage

omnibot_enable

rconpassword

refereePassword

server_motd0

server_motd1

server_motd2

server_motd3

server_motd4

server_motd5

sv_allowDownload

sv_dl_maxRate

sv_floodProtect

sv_fps

sv_fullmsg

sv_hostname

sv_lanForceRate

sv_master1

sv_master2

sv_master3

sv_master4

sv_master5

sv_maxclients

sv_maxPing

sv_maxRate

sv_minPing

sv_packetdelay

sv_packetloss

sv_padPackets

sv_privateClients

sv_privatePassword

sv_pure

sv_reconnectlimit

sv_showAverageBPS

sv_showloss

sv_timeout

sv_wwwBaseURL

sv_wwwDlDisconnected

sv_wwwDownload

sv_wwwFallbackURL

sv_zombietime

team_maxArtillery

team_maxCovertOps

team_maxEngineers

team_maxFieldOps

team_maxFlamers

team_maxGrenLaunchers

team_maxLandMines

team_maxM97s

team_maxMedics

team_maxMG42s

team_maxMortars

team_maxPanzers

team_maxplayers

team_nocontrols

vote_allow_balancedteams

vote_allow_comp

vote_allow_friendlyfire

vote_allow_gametype

vote_allow_generic

vote_allow_kick

vote_allow_map

vote_allow_matchreset

vote_allow_matchrestart

vote_allow_mutespecs

vote_allow_muting

vote_allow_nextmap

vote_allow_pub

vote_allow_referee

vote_allow_shuffleteamsxp

vote_allow_swapteams

vote_allow_timelimit

vote_allow_warmupdamage

vote_limit

vote_percent