ETMAIN CVARs

From Fearless Assassins Wiki


ETMAIN CVARS

Server CVARS

g_balancedteams

Description

Enable or disable balanced teams.

Parameters

Type: boolean

Default: 0


g_covertopsChargeTime

Description

The time in milliseconds it takes for the Covert Ops' recharge bar to fill up.

Parameters

Type: integer

Default: 30000


g_doWarmup

Description

Enable or disable the warm-up before a match. Note: A value of "0" actually enables warm-up even though that doesn't sound like false/true computer logic.

Parameters

Type: boolean

Default: 0


g_dropmsg

<To be done>


g_engineerChargeTime

Description

The time in milliseconds it takes for the Engineer's recharge bar to fill up.

Parameters

Type: integer

Default: 30000


g_gravity

<To be done>


g_knifeonly (Removed in 1.2.7)

<To be done>


g_knockback

<To be done>


g_landminetimeout

<To be done>


g_LTChargeTime

Description

The time in milliseconds it takes for the Field Ops' recharge bar to fill up.

Parameters

Type: integer

Default: 40000


g_maxWarp

<To be done>


g_medicChargeTime

Description

The time in milliseconds it takes for the Medic's recharge bar to fill up.

Parameters

Type: integer

Default: 45000


g_needpass

Description

Used with g_password. If g_needpass is set to 1 then, client will need the password set with g_password to access server.

Parameters

Type: integer

Default: 0


g_noTeamSwitching

<To be done>


g_serverInfo

<To be done>


g_speed

<To be done>


g_userAlliedRespawntime

Description

Sets respawn time for the Allied team. This will override any existing map settings.

Parameters

Type: integer

Default: 0


g_userAxisRespawntime

Description

Sets respawn time for the Axis team. This will override any existing map settings.

Parameters

Type: integer

Default: 0


g_soldierChargeTime

Description

The time in milliseconds it takes for the Soldier's recharge bar to fill up.

Parameters

Type: integer

Default: 20000


g_voting

<To be done>


g_warmup

Description

Warmup time in seconds.

Parameters

Type: integer

Default: 60


match_lateJoin

<To be done>


match_minPlayers

<To be done>


match_muteSpecs

<To be done>


match_readyPercent

<To be done>


match_timeOutCount

<To be done>


match_timeOutLength

<To be done>


match_warmupDamage

Description

Enables friendly fire during warmup. Note: Related vote vote_allow_warmupDamage allows to vote for 0 - None, 1 - Enemies and 2 - Everyone. With g_friendlyFire set to "1" (enabled) NQ later than 1.2.3 allows real warmupdamage.

Parameters

Type: int [0|1|2]

Default: 1


server_motd0

<To be done>


server_motd1

<To be done>


server_motd2

<To be done>


server_motd3

<To be done>


server_motd4

<To be done>


server_motd5

<To be done>


sv_allowDownload

Description

Enable or disable downloads for clients directly from the server.

Parameters

Type: boolean

Default: 1


sv_dl_maxRate

Description

Sets the max server download rate in bytes/s for clients.

Parameters

Type: integer

Default: 42000


sv_floodprotect

Description

Enable or disable flood protection which prevents players from flooding the server, usually with chat messages.

Parameters

Type: boolean

Default: 1


sv_fullmsg

Description

Sets the pop-up message which will be displayed when the server is full. Tip: You can use ET://<ip-address>:<port-nmbr> (ET://127.0.0.1:27960) to display a redirect message to another server.

Parameters

Type: string

Default: ""


sv_hostname

Description

Sets the server name as shown to the outside world. Note: The server name may include color codes (example: ^1ET^2Host).

Parameters

Type: string

Default: "ETHost"


sv_maxclients

Description

Sets the maximum amount of available clients (slots) at the server. Note: Value set at sv_privateclients will be deducted from the max amount automatically.

Parameters

Type: integer

Default: 8


sv_maxRate

Description

Sets the maximum allowable rate a client may have set when connected to the server.

Parameters

Type: integer

Default: 0 (no limit)


sv_pure

Description

Enable or disable clients to (down)load files (pk3's) available on the server only. Note: No Quarter will NOT run properly on unpure servers!

Parameters

Type: boolean

Default: 1


sv_tempbanmessage

<To be done>


sv_wwwBaseURL

Description

Sets the URL download prefix for server files which the client uses to download pk3 files.

Parameters

Type: string

Default: ""


sv_wwwDlDisconnected

Description

Enable or disable disconnects for clients while downloading server files. The client will stay disconnected from the server while the download is in progress, without using up an extra slot. Note: If you have huge downloads because of custom pk3s set this var to 1. It avoids the unpure pk3 error for the clients.

Parameters

Type: boolean

Default: 0


sv_wwwDownload

Description

Enable or disable HTTP downloads. This CVAR overrides sv_allowDownload automatically while enabled (1).

Parameters

Type: boolean

Default: 0


sv_wwwFallbackURL

Description

Sets the URL for failed HTTP downloads. The game will close and attempt to open the specified page in the standard browser. Note: When empty ("") the client will fall-back to the direct server downloads controlled via sv_allowDownload

Parameters

Type: string

Default: ""


vote_allow_warmupDamage

Description

Enables votes for friendly fire during warmup.

Parameters

Type: boolean

Default: 1


Client & Server CVARS

com_hunkmegs

Description

This var is used to set the size of memory used by the game. If you receive a client ERROR: Hunk_Alloc failed then try increasing the com_hunkmegs setting on client side.

Parameters

Type: int

Default: 56, Recommended 128