ETMAIN CVARs
ETMAIN CVARS
Server CVARS
g_balancedteams
Description
Enable or disable balanced teams.
Parameters
Type: boolean
Default: 0
g_covertopsChargeTime
Description
The time in milliseconds it takes for the Covert Ops' recharge bar to fill up.
Parameters
Type: integer
Default: 30000
g_doWarmup
Description
Enable or disable the warm-up before a match. Note: A value of "0" actually enables warm-up even though that doesn't sound like false/true computer logic.
Parameters
Type: boolean
Default: 0
g_dropmsg
<To be done>
g_engineerChargeTime
Description
The time in milliseconds it takes for the Engineer's recharge bar to fill up.
Parameters
Type: integer
Default: 30000
g_gravity
<To be done>
g_knifeonly (Removed in 1.2.7)
<To be done>
g_knockback
<To be done>
g_landminetimeout
<To be done>
g_LTChargeTime
Description
The time in milliseconds it takes for the Field Ops' recharge bar to fill up.
Parameters
Type: integer
Default: 40000
g_maxWarp
<To be done>
g_medicChargeTime
Description
The time in milliseconds it takes for the Medic's recharge bar to fill up.
Parameters
Type: integer
Default: 45000
g_needpass
Description
Used with g_password. If g_needpass is set to 1 then, client will need the password set with g_password to access server.
Parameters
Type: integer
Default: 0
g_noTeamSwitching
<To be done>
g_serverInfo
<To be done>
g_speed
<To be done>
g_userAlliedRespawntime
Description
Sets respawn time for the Allied team. This will override any existing map settings.
Parameters
Type: integer
Default: 0
g_userAxisRespawntime
Description
Sets respawn time for the Axis team. This will override any existing map settings.
Parameters
Type: integer
Default: 0
g_soldierChargeTime
Description
The time in milliseconds it takes for the Soldier's recharge bar to fill up.
Parameters
Type: integer
Default: 20000
g_voting
<To be done>
g_warmup
Description
Warmup time in seconds.
Parameters
Type: integer
Default: 60
match_lateJoin
<To be done>
match_minPlayers
<To be done>
match_muteSpecs
<To be done>
match_readyPercent
<To be done>
match_timeOutCount
<To be done>
match_timeOutLength
<To be done>
match_warmupDamage
Description
Enables friendly fire during warmup. Note: Related vote vote_allow_warmupDamage allows to vote for 0 - None, 1 - Enemies and 2 - Everyone. With g_friendlyFire set to "1" (enabled) NQ later than 1.2.3 allows real warmupdamage.
Parameters
Type: int [0|1|2]
Default: 1
server_motd0
<To be done>
server_motd1
<To be done>
server_motd2
<To be done>
server_motd3
<To be done>
server_motd4
<To be done>
server_motd5
<To be done>
sv_allowDownload
Description
Enable or disable downloads for clients directly from the server.
Parameters
Type: boolean
Default: 1
sv_dl_maxRate
Description
Sets the max server download rate in bytes/s for clients.
Parameters
Type: integer
Default: 42000
sv_floodprotect
Description
Enable or disable flood protection which prevents players from flooding the server, usually with chat messages.
Parameters
Type: boolean
Default: 1
sv_fullmsg
Description
Sets the pop-up message which will be displayed when the server is full. Tip: You can use ET://<ip-address>:<port-nmbr> (ET://127.0.0.1:27960) to display a redirect message to another server.
Parameters
Type: string
Default: ""
sv_hostname
Description
Sets the server name as shown to the outside world. Note: The server name may include color codes (example: ^1ET^2Host).
Parameters
Type: string
Default: "ETHost"
sv_maxclients
Description
Sets the maximum amount of available clients (slots) at the server. Note: Value set at sv_privateclients will be deducted from the max amount automatically.
Parameters
Type: integer
Default: 8
sv_maxRate
Description
Sets the maximum allowable rate a client may have set when connected to the server.
Parameters
Type: integer
Default: 0 (no limit)
sv_pure
Description
Enable or disable clients to (down)load files (pk3's) available on the server only. Note: No Quarter will NOT run properly on unpure servers!
Parameters
Type: boolean
Default: 1
sv_tempbanmessage
<To be done>
sv_wwwBaseURL
Description
Sets the URL download prefix for server files which the client uses to download pk3 files.
Parameters
Type: string
Default: ""
sv_wwwDlDisconnected
Description
Enable or disable disconnects for clients while downloading server files. The client will stay disconnected from the server while the download is in progress, without using up an extra slot. Note: If you have huge downloads because of custom pk3s set this var to 1. It avoids the unpure pk3 error for the clients.
Parameters
Type: boolean
Default: 0
sv_wwwDownload
Description
Enable or disable HTTP downloads. This CVAR overrides sv_allowDownload automatically while enabled (1).
Parameters
Type: boolean
Default: 0
sv_wwwFallbackURL
Description
Sets the URL for failed HTTP downloads. The game will close and attempt to open the specified page in the standard browser. Note: When empty ("") the client will fall-back to the direct server downloads controlled via sv_allowDownload
Parameters
Type: string
Default: ""
vote_allow_warmupDamage
Description
Enables votes for friendly fire during warmup.
Parameters
Type: boolean
Default: 1
Client & Server CVARS
com_hunkmegs
Description
This var is used to set the size of memory used by the game. If you receive a client ERROR: Hunk_Alloc failed then try increasing the com_hunkmegs setting on client side.
Parameters
Type: int
Default: 56, Recommended 128