Client Cvars

From Fearless Assassins Wiki

cg_announcer

Description

Toggles the announcer texts in the mainchat window.

Parameters

Type:' boolean

Default: 1


cg_autoMapZoom

Description

Adjusts the zoom level of the HUD compass. Lowering this value means zooming out.

Parameters

Type: float

Default: 5.159


cg_countryFlags

Description

Toggles the country flags from the GeoIP Mod on the scoreboard (TAB).

NOTE: This CVAR only affects the client, other players are still able to see your country flag when set to 0.

Parameters

Type: boolean

Default: 1


cg_drawAuraIcons

Description

Toggles the swirling icons of the aura abilities on the ground, beneath the feet of each player.

Parameters

Type: boolean

Default: 1


cg_drawCompass

Description

Manages icon behaviour of compass-icon clipping.

Parameters

Type: bitmask

0 Drawn no compass at all.
1 Icons are drawn if they appear inside the compass. If their position is outside (the circle of) the compass then they will not be drawn (no matter what shader is used).
2 Icons are drawn in the old way, a correct shader must filter the icons outside the compass.

Default: 1


cg_drawCrosshairNames

Description

As in ETMain, if greater than 0 it will draw the health bar and name of the player you're looking at. In No Quarter additional flags are available.

Parameters

Type: bitmask

0 Disabled
1 Normal ET style (class icons instead of letter is hardcoded)
2 Colored player names
4 Rank icons instead of rank name

Default: 1


cg_drawKillSpree

Description

This will change draw a counter to track total kills, current spree, and your current bounty below the game timer.

Parameters

Type: bitmask

0 Disabled
1 Show Current Spree
2 Show Total Kills
4 Show Current Bounty

Default: 2


cg_drawMuzzleFlash

Description

Toggle display of weapon's muzzle flash.

Parameters

Type: bitmask

0 Disables muzzle flash (1st person view only)
1 Shows muzzle flash
2 Shows barrel smoke

Default: 1


cg_drawObjIcons

Description

Toggles display of objective flags. This is dependant on the map and what it defines objectives as.

Parameters

Type: boolean

Default: 1


cg_drawPing

Description

Draws your ping or the ping from the player you are spectating at the right side of the screen.

Parameters

Type: bitmask

0 Disabled
1 Show ping at the right side of the screen

Default: 0


cg_drawSpeed

Description

Draws your current speed.

Parameters

Type: [0|1|2]

0 Disables speed drawing
1 Draws your current speed
2 Draws your current speed and max speed attained

Default: 0


cg_drawTime

Description

Draws a clock on the right side of the screen.

Parameters

Type: [0|1|2]

0 Disabled
1 Show 24 hour clock (military style)
2 Show 12 hour clock (AM and PM)

Default: 0


cg_drawTracers

Description

Toggle display of bullet tracers.

Parameters

Type: boolean

Default: 1


cg_favWeaponBank (New since 1.2.7)

Description

Select your favourite fall-back weaponbank after using 'single-shot' weapons like the panzer, airstrike canister, satchel and smoke canister.

Parameters

Type: [0|1|2|3|4]

0 Previously used weapon
1 Knife
2 Pistol
3 SMG
4 Grenade

Default: 0


cg_FTAutoSelect

Description

Toggles automatic selection of your fireteam members

Parameters

Type: boolean

Default: 1


cg_gibs

Description

Toggles the display of gib models.

Parameters

Type: boolean

Default: 1


cg_goatSound

Description

Enables goat sound when knifed. Set to 3 for all stabs.

Parameters

Type: bitmask

0 Disable all goat sounds
1 Play for frontal stabs
2 Play for backstabs

Default: 3

cg_graphicObituaries

Description

Draws graphical obituaries, using weapon icons to display who killed who with what weapon, saving space on your HUD display. The color of the icons displays more info about the kill; as red makes it a TK while yellow means it was a suicide. Instead of "S.S.Meyerinchains was blasted by S.S.jetPilot's Panzerfaust", you get:

S.S.jetPilot [Panzer Icon] S.S.Meyerinchains

Parameters

Type: boolean

Default: 0


cg_hitSounds

Description

Enables hitsounds. Add up values to get the desired effect.

Parameters

Type: bitmask

0 Disable all hitsounds
1 Play all hitsounds (mandatory for the higher values below)
2 Don't play teammate hitsounds
4 Don't play headshot hitsounds
8 Don't play body hitsounds

Default: 1


cg_HUDAlpha

Description

Changes the alpha of the HUD Border and Background.

Parameters

Type: float

Valid values range from 0-1.
This is better configured by using the slider the No Quarter options menu.

Default: 0.8


cg_HUDBackgroundColor

Description

Changes the HUD background color. Value entered must be a string of 4 numbers, separated by spaces, ranging from 0 to 1.

Parameters

Type: string

"[red] [green] [blue] [alpha]" - (Alpha not handled by this CVAR anymore, but should still have some value here)
This is better configured by using one of the presets in the No Quarter options menu.

Default: ".16 .2 .17 .8"


cg_HUDBorderColor

Description

Changes the HUD border color. Value entered must be a string of 4 numbers, separated by spaces, ranging from 0 to 1.

Parameters

Type: string

"[red] [green] [blue] [alpha]" - (Alpha not handled by this CVAR anymore, but should still have some value here)
This is better configured by using one of the presets in the No Quarter options menu.

Default: ".5 .5 .5 .5"


cg_impactParticles

Description

The familiar cg_wolfParticles has been broken up into several separate CVARs for more control. This CVAR can disable impact particles, from shooting the ground and walls, (sparks, dirt, etc.)

Parameters

Type: boolean

Default: 1


cg_killAnnouncer (New since 1.2.7)

Description

Toggle announcements for sprees, multikills and/or own kills.

Parameters

Type: bitmask

0 Disable all kill related announcements
1 Enable spree + multikill announcements
2 Enable announcements for own kills only

Default: 1


cg_locations

Description

Controls behaviour of location views.

Parameters

Type: [0|1|2|3]

0 Coordinates only
1 Names Fire-Team only
2 Names Team-Chat only
3 Team-Chat & Fire-Team

Default: 3 (was 0 before 1.2.3)


cg_logFile

Description

Sets the name of the chat log file saved in the client's 'noquarter' folder. When nothing is set, chat log is disabled.

Parameters

Type: string

Default: "client.log"


cg_noAmmoAutoSwitch (Changed in 1.2.8)

Description

Automatically switch to other weapon when your current weapon is out of ammunition.

Parameters

Type: [0|1|2]

0 No weapon switching (will still switch to pistol/akimbo's after firing panzerfaust/bazooka)
1 Switch to other weapon when out of ammo
2 Hard disable. Will not switch to pistol/akimbo's after firing panzerfaust/bazooka (New in 1.2.8)

Default: 1


cg_pmPopUpTime

Description

Sets amount of seconds between pop-up messages (obituaries and events) in the left notification area (CPM). Set to 0 for instant messages.

Parameters

Type: float

Default: 1


cg_popUpMessageFilter

Description

Specify filter for the pop-up messages in the left notification area (CPM).

Parameters

Type: bitmask

0 Filter disabled
1 Filter out objective messages (planted at ..., capture flags, etc.)
2 Filter out pick-up messages (Picked up a health/ammo packs, weapons)
4 Filter out team joining messages
8 Filter out player connect/disconnect messages
16 Filter out all map script messages (command post constructed, tank damaged, etc.)
32 Filter out all obituaries caused by the enemy team
64 Filter out all obituaries caused by your own team
128 Filter out all obituaries for self kills (of all players)
256 Do NOT filter out death/kill messages

Default: 0


cg_rtcwShake

Description

Changes your perception of nearby explosions and hits

Parameters

Type: boolean

Default: 0


cg_skillViewOptions (Changed in 1.2.3)

Description

Specify filter for several skills.

Parameters (before 1.2.3)

Type: bitmask

1 Filter out medic skill 9
2 Curently not in use
4 Filter out signal 6
8 Filter out battle sense 7
16 Filter out battle sense 8

Parameters (since 1.2.3)

Type: bitmask

1 Enable view medic skill 9
2 Enable view signal 6 (disabled by default in 1.2.0!)
4 Enable view battle sense 7
8 Enable view battle sense 8
16 Enable view battle sense 9 (1.2.3 and higher)

Default: 31


cg_smokeParticles

Description

The familiar cg_wolfParticles has been broken up into several separate CVARs for more control.

This CVAR can disable smoke particles from map elements and gun barrels. This does not disable Covert Ops smoke screen, nor landmine smoke, nor artillery marker smoke, nor does it disable airstrike marker smoke.

Parameters

Type: boolean

Default: 1


cg_spectator (New since 1.2.5)

Description

Sets flags for various spectator options.

Parameters

Type: bitmask

1 Players will have a team coloured glow around them (red=Axis, blue=Allies).
2 Players will have their names shown above them.

Default: 3


cg_speedUnit

Description

Changes the way cg_drawSpeed is displayed.

Parameters

Type: [0|1|2]

0 cg_drawSpeed displayed in Units Per Second (UPS)
1 cg_drawSpeed displayed in Kilometers Per Hour (KPH)
2 cg_drawSpeed displayed in Miles Per Hour (MPH)

Default: 0


cg_teamAutoExec

Description

Enables per team autoexec configs. See Additions & Features for more details.

Parameters

Type: boolean

Default: 0


cg_trailParticles

Description

The familiar cg_wolfParticles has been broken up into several separate CVAR's for more control. This CVAR will disable trails for projectiles such as; the grenade trail, panzerfaust/bazooka smoke trail, (and Firebolt fire trail - Removed in 1.1.1).

Parameters

Type: boolean

Default: 1


cg_weaponBounceSound

Description

Toggles the sound for weapons and clips as they hit the ground.

Parameters

Type: boolean

Default: 1


cg_whizzSounds (New since 1.2.7)

Description

Enable or disable bullet whizz sounds, produced by passing bullets whenever a player fires at you.

Parameters

Type: [0|1|2]

0 Disable all bullet whizz sounds
1 Disable bullet whizz sounds for MG's (+ Venom)
2 Enable bullet whizz sounds for all weapons that hold bullets

Default: 1


cpu_affinity (1.2.5 - 1.2.7 only)

Description

Set the preferred CPU('s) in a multicore system to run the game on.

Parameters

Type: bitmask

0 The game runs on all available CPU's with the same affinity
0< CPU Affinity settings overview

Default: 0