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Jefke

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Jefke last won the day on November 20 2011

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    Joske#1337

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    MrJoske
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    NQ1
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  1. I only play on the NQ1 server every couple of years, but might as well donate when I do 😄 50$ Transaction ID: 5VB21668Y7337681J
  2. Scala by far my favorite Java would be the language I'm most experienced in, although these days the vast majority of my work is in Scala (and a bit of Kotlin when trying new things out) But in general, just as long it's not PHP or Javascript I'm good to go
  3. Not exactly what you looking for but I run everything either on Azure, AWS or a smaller player: https://www.cloudsigma.com Really depends on your needs
  4. This is basically my job. Well, used to be. Still come into contact with it regularly, but I'm more specialized nowadays. First step should be making sure you understand the conceps of Inversion of Control and Dependency Injection. Found that this tutorial tends to help a lot of people with Dependency Injection (and IoC).: https://www.journaldev.com/2394/java-dependency-injection-design-pattern-example-tutorial After that it depends on what you use case is, but generally speaking Spring has some sample code on their website for basically every component. Most of the things you will run into, will be solved on StackOverflow. Hibernate: try to stick with the JPA specification. Won't be always possible, but helps switching to different ORMs down the line Might be worth looking into Spring Data (JPA). Adds another abstraction layer to data management. I'm assuming you are using Maven or Gradle (or equivalent): if not => do that. Don't bother with Spring MVC, make REST endpoints and build your front end in Javascript (or be like me: let others build the front end) You will notice it's really easy to get stuck in the Spring economy. Spring is a behemoth in Java development. But be aware there are other solution Example: we recently built a microservice architecture based application using Dropwizard and Google Guice. JDBI instead of Hibernate. This had some other fun things like AKKA and Kafka, but don't worry about those just yet I like this stack way more than the standard Spring/Hibernate setup. It makes Spring feel ancient Don't frequent these forums anymore, but I am on Discord basically 24/7. Feel free to add me there in case you have more specific questions.
  5. Well, I always hated php more than .net But when I program it's Java/Scala But more of a 'data plumber' these days, not full time programmer anymore.
  6. Javascript has become the 'core' language for many use cases. Projects I work(ed) on rely mostly on React.js, Node.js, [insert name].js . PHP isn't used at all. .Net is getting replaced by javascript solutions fast. Sure they in the grand scheme of these projects many languages/stacks are used. All catered to the specific needs (ah, the beauty of micro services ). But the core of the 'web development' part is javascript. Not that PHP is a dead language, far from. Just no longer the no brainer language to learn
  7. PHP is a good start, but I would argue javascript is a better one these days. Javascript is one of the hot topics currently. Having knowledge of React.js/Node.js etc is incredible useful Would recommend going with typescript though and not pure javascript
  8. Got a bit over 500h into it. Overall it's a game resembling ET, but with modern ideas. For the better AND worse. It has great basic gameplay: gunplay and movement are solid. Beside that some modern ideas like classes make for some rather cheesy stuff, but to be fair: et had a lot of the same cheesy stuff. Monetization model is okay. It's great for free players: literally everything, but some useless trinkets can be acquired for free. Downside of it is that the rng on top of rng on top of rng causes it to f*** over paying customers pretty badly. Main issue currently is how easy it is to pubstomp. Finding balanced games in pubs is rather rare, and ranked is death. They are working on casual matchmaking, but until then either expect to absolutely stomp or get stomped If somebody is interested in playing: feel free to add me => DrJoske on steam
  9. public static void main(String[] args) { Arrays.stream(new int[] { 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 }).forEach(System.out::println); } //Going to far with it public static void main(String[] args) { Stream.of(10, 20, 30, 40, 50, 60, 70, 80, 90, 100).forEach(System.out::println); } public static void main(String[] args) { int anArray[] = { 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 }; System.out.println(Arrays.toString(anArray)); } public static void main(String[] args) { System.out.println(Arrays.toString((new int[] { 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 }))); } /* Now I'm going to stop, I went over board with it * Also doesn't follow the task anyway */
  10. For now you can't (unless trying to manually stack a team after round started), they working on none competitive teaming up with friends though
  11. Somewhere end of 2013 (alpha) Technically it still isn't out, but in beta
  12. Daily win: 500 creds Daily round of Stopwatch, Objective or Extraction: 500creds/each Missions: somewhere between 1500 and 3000 credits. Refreshes every 3h It does not (or barely) matters how well you did during a round, more important is how LONG you were in that round. Credit boosts are not worth buying. They don't double missions/daily credit gain, only round reward. Only exception is maybe during double credit weekends as it will effectively quadruple credit gain. It will remains a grind, but it's certainly possible to grind out a merc/week
  13. Yes, the reason mercs come and go is because 3 of them are in free rotation at any given time (last a week or two not sure exactly as I own all mercs ). Once you unlock a merc, you will always be able to use that merc.
  14. Ranked is stopwatch only and tries to match you with equally skilled players/groups. It's garbage though Regular matches are regular matches.
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